EQ2Interface

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-   -   [Beta] 10.31.08 (TSO) - Interface Changes (https://www.eq2interface.com/forums/showthread.php?t=11785)

Dolby 10-31-2008 02:52 PM

[Beta] 10.31.08 (TSO) - Interface Changes
 
The following is a compare between the default interface on 10.31.08 and the beta default interface 10.31.08 TSO on the right with changes in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Changed:
eq2ui_community.xml
eq2ui_gamedata.xml
eq2ui_inventory_bank.xml
eq2ui_inventory_inventory.xml
eq2ui_inventory_market.xml
eq2ui_inventory_merchant.xml
eq2ui_inventory_store.xml
eq2ui_journals_quest.xml
eq2ui_loginscene.xml
eq2ui_mainhud.xml
eq2ui_mainhud_achievements.xml
eq2ui_mainhud_advancementchoice.xml
eq2ui_mainhud_browser.xml
eq2ui_mainhud_chatoptions.xml
eq2ui_mainhud_editmacro.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_guild.xml
eq2ui_mainhud_guildbrowser.xml
eq2ui_mainhud_guildheraldry.xml
eq2ui_mainhud_guildrecruitingdetails.xml
eq2ui_mainhud_help.xml
eq2ui_mainhud_inspectplayer.xml
eq2ui_mainhud_knowledge.xml
eq2ui_mainhud_lfg.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_mail.xml
eq2ui_mainhud_mainchat.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_openedmail.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_socials.xml
eq2ui_mainhud_tcg.xml
eq2ui_mainhud_tracking.xml
eq2ui_mainhud_voiceoptions.xml
eq2ui_mainhud_waypoints.xml
eq2ui_mainhud_windowsettings.xml
eq2ui_mainhud_zonereuse.xml
eq2ui_playerhousing.xml
eq2ui_popup_altar.xml
eq2ui_tradeskills.xml
eq2ui_tradeskills_transmuting.xml
FontKabosGyula24.xml
FontKabosGyula30.xml
images\frontend\splash_logos.dds
images\icons\icon_is105.dds
images\icons\icon_is97.dds
images\icons\icon_is99.dds
images\icons\icon_ms1.dds
images\icons\icon_ss22.dds
images\splashbkg.dds

New:
images\icons\icon_map3.dds
images\icons\icon_map4.dds
images\icons\icon_map5.dds
images\loadscreens\exp05\
images\loadscreens\exp05\eqii_exp05_ls_befallen_hallways_all_001_001.dds
images\loadscreens\exp05\eqii_exp05_ls_befallen_objects_001_001.dds
images\loadscreens\exp05\eqii_exp05_ls_landforms-002_001.dds
images\loadscreens\exp05\eqii_exp05_ls_landforms-003_001.dds
images\loadscreens\exp05\eqii_exp05_ls_landforms-wormy_001_001.dds
images\loadscreens\exp05\eqii_exp05_ls_tillage_terrain_003_001.dds
images\loadscreens\exp05\eqii_exp05_ls_troll_arch_001_001.dds
images\loadscreens\exp05\eqii_exp05_ls_troll_arch_tribal_001_001.dds
images\loadscreens\exp05\eqii_exp05_ls_troll-arch-001d_001.dds
images\loadscreens\exp05\eqii_exp05_ls_tufta-frogart-all-001_001.dds
images\maps2\
images\maps2\antonica_all.dds
images\maps2\dlere_all.dds
images\maps2\dungeon_parch_blank.dds
images\maps2\enchantedlands_all.dds
images\maps2\feydwer_all.dds
images\maps2\kunark_all.dds
images\maps2\overrealm_all.dds
images\maps2\ro_all.dds
images\maps2\world_map.dds
images\deity_symbol_anashti.dds
images\deity_symbol_rodcet.dds
POI\eq2_poi.xml
POI\eq2_poi_links.xml
eq2ui_mainhud_map2.xml

Dolby 10-31-2008 02:54 PM

Just FYI... gm9, jnils and Landiin have been hard at work making sure eq2map works with the new map changes. I'll be posting some pictures in the news soon. :)

dragowulf 10-31-2008 04:57 PM

Landiin...? Pfft! :D

I like the gamedata/map changes the most. Other than that, what are the most significant changes? Are they just cosmetic for the others or do they add/change features? (a la chat options, tracking)

gm9 10-31-2008 05:11 PM

Quote:

Originally Posted by dragowulf (Post 76801)
Landiin...? Pfft! :D

Haha, yup, not sure what he did but he is fun to have around. :D

I don't remember seeing any significant changes except for the ones you mentioned. The few additions (except for gamedata) I patched into ProfitUI weeks ago, i.e. they are compatible with the live version and thus no big deal.

dragowulf 10-31-2008 05:25 PM

Quote:

Originally Posted by gm9 (Post 76802)
Haha, yup, not sure what he did but he is fun to have around. :D

I don't remember seeing any significant changes except for the ones you mentioned. The few additions (except for gamedata) I patched into ProfitUI weeks ago, i.e. they are compatible with the live version and thus no big deal.

Did you add The stuff to journal too? Like the Missions?

dragowulf 10-31-2008 05:27 PM

So we will be able to disable Quest experience now, even in PvP Servers?

gm9 10-31-2008 06:32 PM

Quote:

Originally Posted by dragowulf (Post 76803)
Did you add The stuff to journal too? Like the Missions?

I think I did, was a couple of weeks ago so I will have to check again whether anything changed before it goes live.

Landiin 10-31-2008 09:12 PM

Quote:

Originally Posted by gm9 (Post 76802)
Haha, yup, not sure what he did but he is fun to have around. :D

By the time I got into beta they already had all the work done despite my efforts to derail them:P

gm9 11-01-2008 06:42 AM

Quote:

Originally Posted by Landiin (Post 76808)
despite my efforts to derail them:P

QFT. :)

As you know we've still got some stuff to do Landiin, could still use your help!


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