Float Division in UI Builder
Edited: Yeah, it works in game. Carry on.
-------------------------------- I know that most of the time we want ints not floats, and this saves us from having to use int(), but ... Why is 10/3=3 when 3/10=0.3? And why is 100/3=3e+001? And is there any way to get greater precision? Nothing in particular, just things I came across while tinkering. I suppose I should test this in game instead of just in UIBuilder... |
Yes UIBuilder math has been broken a while now. I think if you could find one revision sooner it might? work... but it lacks the Top/Left properties and some of the OnSomething events I believe.
|
All times are GMT -5. The time now is 01:51 PM. |
vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI