EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   Interface Changes (https://www.eq2interface.com/forums/forumdisplay.php?f=32)
-   -   [TEST] 3.2.05 - Interface Changes (https://www.eq2interface.com/forums/showthread.php?t=1700)

Dolby 03-02-2005 04:48 PM

[TEST] 3.2.05 - Interface Changes
 
Here are the following XML Changes found on the test server 3.2.05 with the default interface. The left side is what is currently live and the right side is what is on the test server. Changes are shown in red and some xml above and below the changes are left in for context.

Please keep in mind these changes have not gone live yet and more changes may be in the works and only introduced on patch day.

Changed:
eq2ui_community.xml
eq2ui_fonts.xml
eq2ui_mainhud_impliedtarget.xml
eq2ui_mainhud_mainchat.xml
eq2ui_mainhud_target.xml

Deathbane27 03-02-2005 05:09 PM

What you need to update to keep your mod current:

Community: "Online Only" checkbox added to Friends page. "Roleplaying" checkbox added to LFG page.

Target, ImpliedTarget: No update needed. They just expanded the name text objects a bit to accomodate longer names.

Fonts: Chinese fonts added. Just copy and paste the new stuff to your current mod file. (Ha! Looks like they wised up and simply added the TextStyle directly to the file instead of <include>ing a bunch of 1 line xmls. :p)

Chat window: Bar seperating tabs and chat area set to not block clicks. No update needed, as most chat window mods should already have this change in them. :p


All times are GMT -5. The time now is 04:47 PM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI