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Category: Tradeskill windowZ TradeSkill with Tinkering and Transmute
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Name: Z TradeSkill with Tinkering and Transmute   Popular!
Author:
Date: 01-15-2008 09:44 AM
Size: 7.83 Kb
Version: LU41 V22
Rate Addon: 5 out of 5 with 21 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1.0
282.78 Kb
06-04-2006 03:01 PM
Patch
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Description
Live Update (LU) 41 Compatible

Z TradeSkill Window
Finally!! Always On recipe book, allows for recipe browsing while you create an item. This is the Tradeskill window for crafters!

This mod adds these features to the stardard window and fixes...
New Recipe on/off checkbox, turns off recipes during creation and back on again when done! VERY POWERFUL USE WISELY
Re-design of size and new progress tick marks for production! Shows you where you need to be, to produce the next quality of item.
Converted for the new LU40 tradeskill window
added <ENTER> to repeat setup and <ESC> to stop

Added LU40 updates

Installation

If you wish to add this mod as part of an existing UI, extract the the .xml file to your custom UI folder.

If you haven't installed any UI mods yet, check out the following thread for instructions. http://www.eq2interface.com/forums/showthread.php?t=2
Archive List (Old Versions)
File Name
Version
Size
Author
Date
LU40 V21
7.73 Kb
matthewzellmer
11-21-2007 07:37 PM
LU40 V20
7.73 Kb
matthewzellmer
11-15-2007 10:33 PM
LU37 V19
26.92 Kb
matthewzellmer
08-24-2007 11:09 PM
LU37 V18
26.21 Kb
matthewzellmer
08-15-2007 11:16 AM
LU37 V17
26.12 Kb
matthewzellmer
08-13-2007 08:15 PM
LU35 V16
22.90 Kb
matthewzellmer
06-11-2007 04:33 PM
LU35
98.03 Kb
matthewzellmer
05-29-2007 10:16 AM
LU34
21.51 Kb
matthewzellmer
05-10-2007 10:25 AM
LU33
98.03 Kb
matthewzellmer
05-03-2007 07:49 PM
Version 12.0 LU
21.49 Kb
matthewzellmer
03-22-2007 11:02 PM
File Statistics
User Rating:
5 out of 5 with 21 votes
Downloads: 15351
Views: 68808
Favorites: 229
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Last Modified: N/A

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Old 08-13-2009, 08:59 PM  
Jamesc146
A Brown Bear
 
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Server: Butcherblock
Forum posts: 13
File comments: 5
Uploads: 0
Great Mod

I love this mod it works well with my Profit ui. the only thing I don't like about it is the small fonts and icons used. I would love to see an update or alternate version of this with normal sized icons and text. If there is someone out there that could show me how to mod this back to the normal text and icons too that would be great! Matt you have done a wonderful job on this!
ohh, also a writ timer would be great to incorperate too.

Last edited by Jamesc146 : 08-13-2009 at 09:00 PM.
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Old 03-25-2009, 06:43 PM  
abbneer
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
Awesome MOD

Awesome MOD one thing i would like to see added to it would be a timer for rush orders

will use always, regardless!!
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Old 12-15-2008, 09:35 AM  
Krathan
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
installing it

still can't find a way to install it.
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Old 09-15-2008, 05:22 AM  
mageuk
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Broken Link

Your link to explain Installation "If you haven't installed any UI mods" is quite Broken! So alas I will continue my search for a Tradeskill mod else where....
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Old 07-29-2008, 07:19 PM  
matthewzellmer
frog soup
 
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Interface Author - Click to view interfaces

Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
Re: the <Enter> key

Quote:

For instance: I make wolf totems for residual income, typically 64 at a time. So I start the first batch and use my numpad to do the skills. At the end I'd like to hit enter twice and continue on, however...it seems to change focus and instead of activating the skills my char starts turning. I have to use the mouse to "refocus" the skill window in order to use the numpad again.

Am I missing something? [/b]
Yes!! There is a focus problem, its been that way for a while now and I have not been able to resolve it. yet. I will be around the country for the next couple of weeeks too so I will not have much time to resolve this issue. Sorry for the delay.

Frog Soup
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Old 07-27-2008, 07:59 AM  
bacuus
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
the <Enter> key

I've had this mod for quite a while now and I love it.

I've just recently really gotten into tradeskilling and one thing that I notice is how you loose focus if you use enter to repeat the recipe.

For instance: I make wolf totems for residual income, typically 64 at a time. So I start the first batch and use my numpad to do the skills. At the end I'd like to hit enter twice and continue on, however...it seems to change focus and instead of activating the skills my char starts turning. I have to use the mouse to "refocus" the skill window in order to use the numpad again.

Am I missing something?
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Old 07-14-2008, 12:11 PM  
anfrey
&lt;Knightshift&gt;
 
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Server: Crushbone
Forum posts: 185
File comments: 64
Uploads: 4
definately THE best tradeskill mod out there... for some reason the recipes are disappearing when crafting now though... very odd... maybe i screwed something up in my ui setup.


edit: all fixed. i was stupid :P

Last edited by anfrey : 07-14-2008 at 02:17 PM.
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Old 07-06-2008, 05:14 PM  
Dnoelle
A Young Mystail Rat

Server: Oasis
Forum posts: 3
File comments: 11
Uploads: 0
Exclamation HELP!!!

Update today blew up this mod.

I wish I knew how to fix it ... but I am no good with that stuff. Are you planning on updating? I hope so. This was the only TS mod I found that had the always on recipe book, which I found SO helpful on thouse RUSH Writs.

So please, if you are still doing mods, please update this one!

THANKS!!!
Pierga, Oasis
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Old 04-28-2008, 01:54 PM  
Tinypackages
A Young Mystail Rat

Server: Najena
Forum posts: 6
File comments: 9
Uploads: 0
Z TradeSkill with Tinkering and Transmute

Happy !! I think everything is great Just still a little too big. I see alot of wasted space. Like in the crafting window. There is a big waste in the frame (box) where the "tools" are. If that could be adjustable or made small it that would be great or even adjust the whole crafting window or allow the user to adjust it making it even smaller. I run EQ in 1280 by 1024

Thank you again for this tradeskill window. Just hoping you can make it more adjustable or smaller or get rid of dead space. When I do craft I use the Show Crafting Mode ONLY.

I will see how to post this to you personally. Not too good at the format here on eq2interface.

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Old 04-13-2008, 08:12 AM  
Madmoxi
A Grove Wisp
 
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Server: Guk
Forum posts: 28
File comments: 5
Uploads: 0
Hi,

Great mod, I love this thing!!!

The esc to cancel is perfect, and not having the enter key activate stop is wonderful, I lost a number of items (using a different mod) due to hitting enter to chat with people and it stopped my combines.

The only thing I would say could use changing is moving the event icons to the top of the window, replacing the item icon preferably.

The event icons in the book icon place is too far below the focus of vision, which is the progress/durability bars, if the events showed up nearer to the focus of vision then it would give you all the information you need without having to glance down a bit to see exactly which reaction is appearing. Right now you can see that there is something but can't tell which one unless you shift your gaze down a bit to see it in detail, having it up higher would allow you to see it without having to shift focus to it.

Thank you for a great mod!!!
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Old 02-26-2008, 11:52 AM  
matthewzellmer
frog soup
 
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Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
Unhappy Re: I really want to like this...

Quote:
Originally posted by iesmeh
I've used previous versions of this just fine, but now it's a bit awkward to use. Seems no matter how I fiddle with it, the in-progress crafting area of the window refuses to be resized properly. It results in the crafting reactions be arranged in a sideways L pattern, when I want them to be in a nice, neat line. 123456. Instead, I always get

1234
56

A grab bar between the recipe list and the other half would be ideal, I think.
AHHHHHHHHHHHHHHH! I know!! Its so furstrating! I am going to fix this when I have a sec. BTW all the folks that asked for the mouseless crafting, please know, i cant figure out what the DEVs did but its a real pain to fix and I have spent a good amount of time trying to remedy the problems.

More to follow... Frog Soup
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Old 02-17-2008, 03:12 AM  
iesmeh
A Grove Wisp

Server: Antonia Bayle
Forum posts: 28
File comments: 21
Uploads: 0
I really want to like this...

I've used previous versions of this just fine, but now it's a bit awkward to use. Seems no matter how I fiddle with it, the in-progress crafting area of the window refuses to be resized properly. It results in the crafting reactions be arranged in a sideways L pattern, when I want them to be in a nice, neat line. 123456. Instead, I always get

1234
56

A grab bar between the recipe list and the other half would be ideal, I think.
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Old 01-25-2008, 01:40 AM  
Brorim
Zerk Ad'Libitum
 
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Premium Member
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Server: Runnyeye
Forum posts: 31
File comments: 70
Uploads: 1
Question The activator buttons

would it be possible to get the activator buttons back down to the start / stop / restart button again ?

I like the shrunken recepies thats great ..

Yours

Brorim
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Old 01-13-2008, 09:08 AM  
matthewzellmer
frog soup
 
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Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
Re: Love it but a few suggestions

Quote:
Originally posted by foozlesprite
I love this mod! Some of the comments below have touched on the improvements I'd like to see.

I use the number pad to craft and it would be great if you figure out a way to autofocus on the window for mouseless crafting, as you mention you're working on. I've gotten used to just hitting the first key with the mouse then switching to the mousepad but my poor fiance just can't remember to do that, and it would make things easier for me as well!

My main issue is the fact that the recipes are ALWAYS open. They're great to have open while crafting at times, but they take up a huge amount on my screen. Being able to close them with a toggle button would mean I can see guild chat to grats people while I craft XD It would also be nice to choose whether the search is on the left or right of the main window but that might be too bulky or difficult, I can't mod these things so I don't know lol.

Just a side note you might want to update your screenshots for this mod.

There is praise though: this is simply the best TS mod I've seen. It looks great and feels great, and the search helps immensely with rush orders. I add my opinions above, IMO they would make this mod PERFECT. Plus, it has an author that knows what they're doing, listens to feedback, and always updates to make sure the UI is current. Thank you SO much for that!
Yea that flipping button is hard to make work right, I have designed a better version that allows better shrinkage and am working on a slider to close up the recipe list a bit.

Frog Soup
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Old 01-13-2008, 09:07 AM  
matthewzellmer
frog soup
 
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Server: Najena
Forum posts: 12
File comments: 100
Uploads: 12
Re: Crafting with lag

Quote:
Originally posted by Cabral
Criticism (don't worry, praise follows):
As a crafter with lag, I hate "just press escape" to stop a recipe. My intuitive reaction is to hit space (jump) which, while the window has focus, causes the search filter dropdown to open up. In response to an unwanted dropdown list, my gut reaction is hit escape. I'm a keyboard person and my reactions reflect that. If you could tell me what code adds that functionality, I could remove it for my uses. Is it the designation of Stop as a "CancelButton"?

Apart from the SNAFUs that arise from using a TS window different than what you've used for ... how long's it been? 3 years? It's a really nice TS mod. It's great for writs and very convienient for keeping tabs on your supplies. When GU 40 "broke" this UI piece, I kept running out of fuel because I used to absently browse my recipes (showing if I was running low on fuel).

Thank you for the work you've put into this. Thanks for the Guild levels you made easier to obtain. The bill for the crude forged xegonite vanguad spaulders is in the mail.
Thanks for the notes (good and bad) I am still trying to work this thing out. I have a better version done but it has a couple of small problems I need to work out.

Frog Soup
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