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Category: FetishFetish6wayInventory v6.3
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Name: Fetish6wayInventory v6.3   Popular!
Author:
Date: 03-04-2006 10:06 PM
Size: 175.99 Kb
Version: 6.3
Rate Addon: 4 out of 5 with 14 votes  
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Views: 33535
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Just when you thought it couldn't get better!
 
Description
Please see the ReadMe.txt file included in the zip for install instructions. FetishPieces.doc contains additional info, including instructions for setting various window states as default.

Please only post comments to this thread. Technical issues and other questions should be posted here.



New in this version
LU20 Compatable.
  • Use buttons now stealth on mouse out.

Cumulative List of Changes
Inventory: has been streamlined. Now shows character name. 2 buttons were added for showing/hiding character stats and XP bars. Help button tooltip now displays a list of rares for each tier. Title bar has been removed and window controls moved to the bottom. Added Zoom(.Z) and Collapse(V) buttons. Zoom toggles the window size between 100% and 75% scale. When shrunk, the window is moved to the FetishDock location (the screen's lower right corner by default). Collapse hides/shows the upper portion of the window (everything above the Primary/secondary slots) and locks the window in place. The Dock(D) button opens and closes the FetishDock window. Added BagStrip (B) button, which opens the custom BagStrip window. Stats now include a ShadowStyle for increased readability. Each equipment slot includes a “Use” button for quick activation of right-click effects. Window ignores ESC.

BagStrip: New BagStrip window added. Displays all bag slots, ammo and overflow for convenient viewing and opening. Window scales to 75% and collapses to show just ammo. Ignores ESC. Note: This window uses MainHUD.Inventory and is likely to be incompatible with most other “Mini-inventory” and “Ammo window” mods.
WARNING: Attempting to drop items onto any of these slots will crash EQ2! Just don’t do it.

BagStrip requires an include be added to eq2ui_mainhud.xml.
Code:
<include>_Fetish_mainhud_bagstrip.xml</include>
New "Use" buttons and Food/Drink slots not shown in screen shots.
File Statistics
User Rating:
4 out of 5 with 14 votes
Downloads: 16042
Views: 78890
Favorites: 38
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Last Modified: 03-04-2006 10:08 PM by Zonx    

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Unread 01-22-2005, 01:13 PM  
Myndphyre
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 7
Uploads: 1
could u post

Could u please post the other resolution versions for those of us who dont know how to change the XML files? It would be a great help and im sure you would have hundreds of greatful people useing your mod. This is by far the best inventory window i have ever seen. I just cant run my game in 1600. Thanks i would be forever greatful!
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Unread 01-22-2005, 04:53 PM  
Zonx
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It's one copy and paste from the ReadMeInventory.txt file to the XML file included, using Notepad. The code change is included for you in the ReadMeInventory file.

I figured that would be easier for most ppl then figuring out how to install from multiple versions
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Unread 01-22-2005, 05:22 PM  
Myndphyre
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 7
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hmm took me a lil longer than expected, i extremely thank you for the reply to my message. Finally found the line and got it working finally and mad props to ya! It Rox
thanks for the help

Last edited by Myndphyre : 01-22-2005 at 05:45 PM.
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Unread 01-22-2005, 05:55 PM  
Myndphyre
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 7
Uploads: 1
what about this

Hey Fetish you think you could make a horizontal Bank mod like this one?
Horizontal bank

Looking for something like this to make the Vertical Bags as optimal as possible. Your inventory Mod helped out alot all im missing now is horizontal Bank!

Thans
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Unread 01-23-2005, 06:04 PM  
Zonx
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I suggest you just install that mod over mine. I don't see anything in it that would break if you just replaced my bag and bank files with those.
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Unread 01-24-2005, 05:25 PM  
Keaghan
A Coastal Crab

Server: Antonia Bayle
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This mod simply ROCKS. Bless you!
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Unread 03-05-2005, 09:20 AM  
Binton
A Mist Grinnin

Server: Antonia Bayle
Forum posts: 76
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Amazing Inventory!

This is by far one amazing Inventory! I was curious if there's a chance you could release a standalone 'small' version of it, without the need for the Zoom. When you reload the game it defaults as the larger size. With a standalone 'small' version, would be no need for the Docking, as you should be able to just move it around as needed. But the minimizing down to just the icons is just too sweet to not want! :-)
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Unread 03-06-2005, 03:39 AM  
Zonx
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Re: Amazing Inventory!

Quote:
Originally posted by Binton
This is by far one amazing Inventory! I was curious if there's a chance you could release a standalone 'small' version of it, without the need for the Zoom. When you reload the game it defaults as the larger size. With a standalone 'small' version, would be no need for the Docking, as you should be able to just move it around as needed. But the minimizing down to just the icons is just too sweet to not want! :-)
You can set Shrink as the deafult yourself

Open eq2ui_inventory_inventory.xml in Notepad.

The 8th line of code reads...
Code:
show_window="MainHUD.Compass"
Add the following 2 lines of code below that.
Code:
Shrink.activated=true
Shrink.checkeded=true
This should automatically shrink the inventory window any time its toggled open but still allow you to enlarge it

If you want to disable docking, search for and delete the following line of code (appears twice)
Code:
parent.location="parent.parent.FetishDock.location"
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Unread 03-09-2005, 01:56 PM  
Binton
A Mist Grinnin

Server: Antonia Bayle
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You... ROCK!
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Unread 03-09-2005, 02:24 PM  
Binton
A Mist Grinnin

Server: Antonia Bayle
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Wait, not working, hehe. I still think you rock. :-) Here's what it's doing when I do that (didn't remove the dock).

It's making the inventory open when the game loads, and placing the 'smaller' version in the upper-leftmost corner where the 'large (normal)' version would be. So it is putting it into the smaller version default, and open on-load. But then you have to click zoom several times to get it to the 'docked' small location and then it zooms in/out properly from there.

Also, noticed the Tier information in the XML file, but no clickies for them in the Inventory, large or small version.

Any chance of a stand-alone small version? I tried ripping it apart myself, but I think I'm waaaay to unskilled to make it work.
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Unread 03-10-2005, 05:21 PM  
Zonx
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So on login its small. Isn't that what you were wanting?

Its not going to snap to the dock location on initial login, but you can position it where you want and EQ should save its location.

It will always enlarge from the top left corner but you said you didn't care about large size.

It will still snap to the Dock if you enlarge then shrink it, but you're not enlarging it so that shouldn't be a concern

Its unlikely that I'll make a stand alone small version for a couple reasons:
A) Sounds like the tweaks I gave work as intended, a small inventory window by default that can be moved.

B) There's already several small inventory windows available for download.

C) I provide individual pieces mostly as a courtesy to people that don't want my full Combo. Not really interested in doing a buncha flavors of the same piece. I'm more into doing 1 piece that does everything for inclusion in my combo
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Unread 03-12-2005, 11:57 AM  
Binton
A Mist Grinnin

Server: Antonia Bayle
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Ok, I understand. It works as you intended it, yes. But I can't move it around when it's in small mode on initial logon. I have to zoom in to large, then back down to small to get it to work. Thank you for helping though, I'll try to see what I can do to split the large and small from each other somehow.
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Unread 03-13-2005, 05:09 AM  
Zonx
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Quote:
Originally posted by Binton
Ok, I understand. It works as you intended it, yes. But I can't move it around when it's in small mode on initial logon. I have to zoom in to large, then back down to small to get it to work. Thank you for helping though, I'll try to see what I can do to split the large and small from each other somehow.
Hmm... odd. It shouldn't be locking unless its collapsed (the top section is folded down). I'll double check that to make sure its movable when shrunk.

Now if what you're after is the collapsed version... getting that mobile while retaining access to the expanded version would be a big rework. I think its possible to cludge another window in an entirely different branch of the UI (say MainHUD.Inventory). If that gives full functionality, you could add buttons to each window that toggles between them and simply delete stuff from one of the windows till its as stripped down as you like.
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Unread 03-22-2005, 03:46 PM  
Milaevo
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 5
File comments: 3
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Broker window bug from 3/21 patch

I don't know if this is a known issue yet but with this mod installed I am unable to type in the broker window, though all the drop boxes work. I hope for a quick fix because I love this mod, definitely one of my favs.
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Unread 03-22-2005, 07:25 PM  
Ricki
A Fallen Diplomat

Server: Antonia Bayle
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Re: Broker window bug from 3/21 patch

Quote:
Originally posted by Milaevo
I don't know if this is a known issue yet but with this mod installed I am unable to type in the broker window, though all the drop boxes work. I hope for a quick fix because I love this mod, definitely one of my favs.
Same problem here.. i've read its because of the custom fonts.. i wish i knew what to add to the .xml file and i'd fix it myself... I LOVE THIS MOD.. PLEASE Fetish fix us up!!! hehhe..
thanks
dave
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