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Unread 02-05-2007, 08:08 AM  
titanax
A Brown Bear

Server: Blackburrow
Forum posts: 13
File comments: 4
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Works great but does it update?

I'm using this with EQ2MAP Updater; works great with it - 1 problem tho' as the maps gets updated and the POI evolve - the spoiler does not seem to update.

How can I resolve this? I don't minding putting in the work to do a manual update coz I'm familiar with xml (not a pro tho).

Please advise

Last edited by titanax : 02-05-2007 at 08:12 AM.
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Unread 02-11-2007, 11:20 AM  
HutchEQ2I
A Young Mystail Rat

Server: Unrest
Forum posts: 2
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Quote:
Originally posted by kcelmer
Where do you put the files?
Extract the files directly into the EQ2MAP Directory
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Unread 02-11-2007, 11:30 AM  
HutchEQ2I
A Young Mystail Rat

Server: Unrest
Forum posts: 2
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I make the appropriate changes to the eq2ui_mainhud.xml file, however, everytime I load EQ2 it dowloads a default file. Do I have to make these changes each time I load EQ2 before actually hitting PLAY or am I missing something.
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Unread 02-17-2007, 03:51 AM  
simonmaal
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
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The following:

<include>eq2ui_mainhud_map.xml</include>

is not my eq2ui_mainhud.xml file.

I wonder if the map file changed?
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Unread 02-17-2007, 04:08 AM  
FloridaFringe
A Griffon

Server: Lucan DLere
Forum posts: 459
File comments: 131
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Quote:
Originally posted by HutchEQ2I
I make the appropriate changes to the eq2ui_mainhud.xml file, however, everytime I load EQ2 it dowloads a default file. Do I have to make these changes each time I load EQ2 before actually hitting PLAY or am I missing something.
The EQ2MAP updater doesn't alter or replace the eq2ui_mainhud.xml file. If it's constantly being replaced back to default then there's something else going on instead. I would start fresh by coping the default file over to your custome directory and going from there.
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Unread 02-17-2007, 04:09 AM  
FloridaFringe
A Griffon

Server: Lucan DLere
Forum posts: 459
File comments: 131
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Quote:
Originally posted by simonmaal
The following:

<include>eq2ui_mainhud_map.xml</include>

is not my eq2ui_mainhud.xml file.

I wonder if the map file changed?
If it wasn't there then you wouldn't be able to view any maps, custom and default alike.

Regardless, just add the appropriate includes to the bottom of the file and it should work.

Last edited by FloridaFringe : 02-17-2007 at 04:09 AM.
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Unread 02-20-2007, 10:29 AM  
TreeMos
A Sea Turtle
Interface Author - Click to view interfaces

Server: Kithicor
Forum posts: 32
File comments: 52
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As someone who uses EQ2Map and the spoiler project I had also been wishing the spoiler items could be more up to date with alll the map POIs. So as a sometimes programmer I decided to look into doing it myself. And I have to say it looks quite feasible. I'll start with a simple program to change one map icon_ file into a spoiler file and once I get that working I'll try to upgrade it into something that can quickly scan and convert all and rebuild the plugin_7.xml file. Probably will do it in Java since I know that best or possibly Perl. I'll post here again once and if I've got something others can use.
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Unread 02-22-2007, 02:23 PM  
kethdredd
A Young Mystail Rat

Server: Antonia Bayle
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same here

Quote:
Originally posted by HutchEQ2I
I make the appropriate changes to the eq2ui_mainhud.xml file, however, everytime I load EQ2 it dowloads a default file. Do I have to make these changes each time I load EQ2 before actually hitting PLAY or am I missing something.
Identical problem here.
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Unread 03-11-2007, 03:51 PM  
tknarr
A Griffon
 
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Interface Author - Click to view interfaces

Server: Unrest
Forum posts: 849
File comments: 10
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Quote:
Originally posted by FloridaFringe
The EQ2MAP updater doesn't alter or replace the eq2ui_mainhud.xml file. If it's constantly being replaced back to default then there's something else going on instead. I would start fresh by coping the default file over to your custome directory and going from there.
EQ2 is going on. Anything in the default UI directory is checked against the server's file database and, if it doesn't match, it's considered either corrupted or out-of-date and overwritten with the official copy from the server. That's how all updates to EQ2 are done. You need to put a copy of eq2ui_mainhud.xml in your own UI directory and make the modifications there. This implies also checking for changes to the default file and keeping your private copy up-to-date.

I'm poking at a few things to see if I can figure out how to have a private mainhud file say "Oh, include the default one and then add me to it.".
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Unread 03-11-2007, 09:43 PM  
TreeMos
A Sea Turtle
Interface Author - Click to view interfaces

Server: Kithicor
Forum posts: 32
File comments: 52
Uploads: 1
I got it to work! I still need to finnish adding the plugin7.xml auogen but I now have a script that will atleast give you completely up to date spoiler links for every poi on the map for a zone that was already listed in the plugin7 file. I also added the very helpful feature of having full descriptions appear in tooltips for every spoiler link.

I'll post more details in a new and separate thread once I've gotten everything ready to go for public consumption. Hopefully sometime this week.
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Unread 03-30-2007, 11:44 PM  
Tiku
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 1
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This mod could really use a simple search function. Often, things I want are in unexpected sections. Things that should be in "Quests" are in "Locations", etc etc. I'd kill to be able to type what I'm looking for instead of scrolling through the poorly organized list.
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Unread 04-01-2007, 02:13 AM  
FloridaFringe
A Griffon

Server: Lucan DLere
Forum posts: 459
File comments: 131
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Quote:
Originally posted by Tiku
This mod could really use a simple search function. Often, things I want are in unexpected sections. Things that should be in "Quests" are in "Locations", etc etc. I'd kill to be able to type what I'm looking for instead of scrolling through the poorly organized list.
The information for each POI is submitted by players and the Spoiler Project simply uses the EQ2MAP POI information. If you find any that are listed in strange catagories then you can submit updated info to the EQ2MAP site for a given POI, I believe.

Having said that, you should probably consider checking out the updated version of this mod: Link

Mother did an excellent job on this mod but has since moved on to modding for Vanguard so there's no expected updated coming. TreeMos has taken on this project and has since updated the listings and is currently working on a couple of functionality enhancements as well.

Either way, best of luck.

Last edited by FloridaFringe : 04-01-2007 at 02:15 AM.
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