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Unread 08-18-2015, 05:15 PM  
Darqwood
A Griffon
 
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Forum posts: 849
File comments: 920
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Re: Issue=Mob Detriments / Buffs

Quote:
Originally posted by Bloodcell
many of the buffs are now timed *spawned* with no ability track on ACT or Cast so that it cannot be monitored via spell monitoring window.

My question or thought would be " Can that buff or Ability Detriment be monitored, im sure there is a way", For example Treyloth D'Kulvith that has a reflect that appears and disappears so when this reflect comes up im wondering if its possible to have a separate window, much like the Maintained Spell effects window, that could display the Icon On a much larger scale and read the occurrence time and duration times. This would drastically speed up trial and error on new mobs and help get data for new raid mobs for faster strat building.

If this is at all possible it would be soooo awesome...even if i had to enter in the abilities Manually by mob, and auto store it in a database that would still be awesome.

This is a good idea and I agree it would be pretty awesome. I've made several attempts at customizing the detriment window in the past, but IIRC the only way to get information from the icons is to hover the mouse and load the tooltip from the server. This makes any features a lot less useful since it is not hands-free. I'll look again and see if anything can be done with the window.



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Unread 08-19-2015, 11:43 AM  
jrhansen
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 3
Uploads: 0
New Update utility

I downloaded the new Updater utility and updated my Darqui files to the newest version.

The ui works in game, but when i try to run the config utility after updating I get a .Net framework error and the config utility can only be ended.

I have tried every compatibility mode (running Win 8.1)

The old config utility worked fine before the ui gets updated, but after its uptodate, both the old utility and the new ver 2.5.1.3 creates a runtime error. It seems some of the newest files is corrupted.


This is my error:
(the comments is in danish .. danish windows) but it should still be understandable in english)

System.ArgumentException: Argumentet 'Length' skal være større end eller lig med nul.
ved Microsoft.VisualBasic.Strings.Right(String str, Int32 Length)
ved DarqUI.Form1.Display_Icon(Object i_win, Object i_chr, Object i_row)
ved DarqUI.Form1.Display_IconSet(Object i_win, Object i_char)
ved DarqUI.Form1.Show_SpellSet(Object sender, EventArgs e)
ved System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
ved System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
ved DarqUI.Form1.Load_CharDropdown(Int32 i_win)
ved DarqUI.Form1.Load_All()
ved DarqUI.Form1.Form1_Load(Object sender, EventArgs e)
ved System.EventHandler.Invoke(Object sender, EventArgs e)
ved System.Windows.Forms.Form.OnLoad(EventArgs e)
ved System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
ved System.Windows.Forms.Control.CreateControl()
ved System.Windows.Forms.Control.WmShowWindow(Message& m)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Indlæste assemblies **************
mscorlib
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
DarqUI Window Utility
Assemblyversion: 2.5.1.3
Win32-version: 2.5.1.3
CodeBase: file:///D:/Sony%20Online/EverQuest%202/UI/Darqui/DarqUI%20Window%20Utility.exe
----------------------------------------
Microsoft.VisualBasic
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8012 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Windows.Forms.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
Accessibility
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
mscorlib.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
System.Xml.Linq
Assemblyversion: 3.5.0.0
Win32-version: 3.5.30729.7903 built by: Win9Rel
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
Assemblyversion: 3.5.0.0
Win32-version: 3.5.30729.7903 built by: Win9Rel
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
Microsoft.VisualBasic.resources
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.7905 (win9rel.050727-7900)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_da_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------

Last edited by jrhansen : 08-19-2015 at 11:48 AM.
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Unread 08-19-2015, 11:59 AM  
Marthisdil
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 2
Uploads: 0
New user...question...

Used the tool to download and install the ui. Had it save the quick setup.

In game, I have this group of 7 dark boxes above my pet's info. What are they and how can i get rid of them if need be?



http://imgur.com/h7j1HoM(in case the IMG entry didn't work)

Thanks!

Last edited by Marthisdil : 08-19-2015 at 12:01 PM.
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Unread 08-20-2015, 11:14 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Re: New Update utility

Quote:
Originally posted by jrhansen
[b]I downloaded the new Updater utility and updated my Darqui files to the newest version.

The ui works in game, but when i try to run the config utility after updating I get a .Net framework error and the config utility can only be ended.

I have tried every compatibility mode (running Win 8.1)

The old config utility worked fine before the ui gets updated, but after its uptodate, both the old utility and the new ver 2.5.1.3 creates a runtime error. It seems some of the newest files is corrupted.


This is my error:
(the comments is in danish .. danish windows) but it should still be understandable in english)

System.ArgumentException: Argumentet 'Length' skal være større end eller lig med nul.


jrhansen please check your private messages on this website.


.
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Unread 08-20-2015, 11:19 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Re: New user...question...

Quote:
Originally posted by Marthisdil
Used the tool to download and install the ui. Had it save the quick setup.

In game, I have this group of 7 dark boxes above my pet's info. What are they and how can i get rid of them if need be?



http://imgur.com/h7j1HoM(in case the IMG entry didn't work)

Thanks!

The mystery window is the Maintained Spell Monitor. In the utility, click on the SpellMon tab and you will see general information about the window in the lower part of the utility. Hover your mouse over the various parts of the SpellMon tab and there is quite a bit of info and help.

You can turn it off for the current game session by clicking the (hidden) button in the upper left-hand corner of the window and then unchecking the first checkbox on the menu that appears. You can turn it on or off permanently for each character from the utility.


.
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Unread 08-20-2015, 06:18 PM  
Ansomx
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 29
Uploads: 0
Is possible to have the Spellcast allert (Target Tag) windows alway up?
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Unread 08-21-2015, 07:28 AM  
Darqwood
A Griffon
 
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Forum posts: 849
File comments: 920
Uploads: 9
Quote:
Originally posted by Ansomx
Is possible to have the Spellcast allert (Target Tag) windows alway up?

The window stays up between zones after you open it -- you want it to open when you load your character?


.
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Unread 08-21-2015, 07:44 AM  
Ansomx
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 29
Uploads: 0
Quote:
Originally posted by Darqwood
The window stays up between zones after you open it -- you want it to open when you load your character?


.
Yes It is a very powerful tool, in particular on new mob.
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Unread 08-22-2015, 01:05 PM  
Darqwood
A Griffon
 
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Forum posts: 849
File comments: 920
Uploads: 9
Quote:
Originally posted by Ansomx
Yes It is a very powerful tool, in particular on new mob.

Try the updated NPC Spell Monitor on the updater. There is a new control on the in-game Settings menu (DarqUI) or the in-game Window Manager (DarqUI Live). Each character can decide whether to open the monitor on login.


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Unread 08-22-2015, 01:49 PM  
Ansomx
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 29
Uploads: 0
Quote:
Originally posted by Darqwood
Try the updated NPC Spell Monitor on the updater. There is a new control on the in-game Settings menu (DarqUI) or the in-game Window Manager (DarqUI Live). Each character can decide whether to open the monitor on login.


.

Ty Ty Ty Ty!!!!
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Unread 08-23-2015, 05:44 PM  
psychiea
A Coastal Crab

Server: Freeport
Forum posts: 0
File comments: 15
Uploads: 0
ui not workin on one toon

so I just updated the UI and it's not working on any toons anymore, it's reverting to the default. HELP! Looks like the default .. even though its loaded..
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Unread 08-25-2015, 09:36 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Quote:
Originally posted by psychiea
so I just updated the UI and it's not working on any toons anymore, it's reverting to the default. HELP! Looks like the default .. even though its loaded..

psychiea please check your private messages on this website.


.
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Unread 09-02-2015, 11:52 AM  
Aveloren
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by Darqwood
psychiea please check your private messages on this website.


.
I assume there is a current work around to this issue? I am looking forward to testing out this UI.
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Unread 09-04-2015, 05:59 PM  
Ghatt
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
I'm having the same issue

Everytime I start the game it reverts back to the default UI

Even if I revert back to DrumsUI it still will only load the default eq2 one.

Last edited by Ghatt : 09-04-2015 at 06:06 PM.
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Unread 09-11-2015, 09:44 AM  
Draxston
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 6
Uploads: 0
Default UI

Hello all,

Downloaded and installed. Program is running but game is in default on start. Is there any fix for this atm?

Very interested in using this awesome complete UI!
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