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Category: CompilationsEliteUI Compilation v110220143.1
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Name: EliteUI Compilation v110220143.1   Popular!
Author:
Date: 11-02-2014 06:11 PM
Size: 189.90 Kb
Version: v11022014.1
Rate Addon: 5 out of 5 with 56 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1.0
5.94 Kb
08-25-2010 11:41 AM
Patch
1.1
5.40 Kb
08-25-2010 11:35 AM
Patch
1.0
5.40 Kb
08-25-2010 01:40 AM
Patch
v08182010.LU57.
25.83 Kb
08-18-2010 01:57 PM
Patch
v03312009bPatch
557 b
04-01-2009 08:57 PM
Patch
GW-RW-LU51-part
88.81 Kb
03-31-2009 10:25 PM
Patch
GW-RW-LU51
14.21 Kb
03-31-2009 07:29 PM
Patch
1.0
2.14 Kb
03-04-2008 10:04 PM
Patch
1.1
3.30 Kb
10-07-2007 09:39 PM
Patch
1.0
4.20 Kb
09-26-2007 03:25 AM
Patch
Pictures
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Views: 0
Size: 196.55 Kb
Dimensions: 1280 x 964
Note - Not all UI Elements are shown here
 
Description
((EliteUI - An Everquest 2 Enhancement Compilation))

11022014.1 Release

What is EliteUI?

Answer: EliteUI is an enhancement project for the auto-updating versions of DrumsUI and ProfitUI. I've been putting EliteUI together since around LU11. This release adds on to most complete UI packages. Install a Base UI first and then add on this package after.

Installation
Modification
Troubleshooting
Val's Compilation Picks
Release History

EliteUI Portal
ProfitUI Forums
DrumsUI Portal

The screenshots shown here are a few of the add-ons. For a full list go to my Author Portal

For UI screen shots see my Authors Portal.

Images updated: 04032012
Archive List (Old Versions)
File Name
Version
Size
Author
Date
v12302013.LU68.
239.74 Kb
valesai
12-30-2013 11:41 PM
File Statistics
User Rating:
5 out of 5 with 56 votes
Downloads: 28814
Views: 302089
Favorites: 109
Uploaded By:
 
Last Modified: N/A

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Unread 11-18-2005, 07:45 AM  
Dackk
A Coastal Crab

Server: Crushbone
Forum posts: 0
File comments: 1
Uploads: 0
Very well done, you rock bud!
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Unread 11-18-2005, 09:06 AM  
Babyboo
A Coastal Crab
 
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Server: Crushbone
Forum posts: 0
File comments: 1
Uploads: 0
Woot !

Hoo Rah boss !
Awsome hehe, now lets see if i can DL it lmao

Last edited by Babyboo : 11-18-2005 at 09:07 AM.
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Unread 11-23-2005, 05:08 PM  
maguson
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Is there a way to use only the compass and location? Just looking for the pieces for these 2 if possible.
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Unread 12-22-2005, 12:42 PM  
krisla
A Mist Grinnin
 
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Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 76
File comments: 45
Uploads: 2
Vault [search item]

I go to highlight somthing in vault merchandis and click [Search]. It pulls up the browse market window, but finds nothing, and theres no item name in the search field. Thought i'd let ya know it's not working.
Very good job on all the rest! woot woot!
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Unread 01-04-2006, 11:58 AM  
sokadak
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
WOOT!!!

Awesome UI man, I love it

Last edited by sokadak : 01-25-2006 at 11:57 AM.
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Unread 01-06-2006, 10:48 AM  
Andor
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Really great UI!
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Unread 01-17-2006, 12:25 AM  
valesai
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 174
File comments: 50
Uploads: 14
Enjoy...

Enjoy all...

Val
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Unread 01-17-2006, 02:02 PM  
kanpa
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Thumbs Up OOooooh

Val!....once again you have done us proud - a definate recommended download
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Unread 01-18-2006, 05:55 PM  
krisla
A Mist Grinnin
 
krisla's Avatar
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 76
File comments: 45
Uploads: 2
broker search

broker search dont work, per my post from a few weeks ago, think you can fix it by next version?
Thanks.
Love the rest
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Unread 01-19-2006, 01:16 AM  
Korkus
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Sweet UI man one of the best out there=)
Nanur
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Unread 01-21-2006, 06:53 AM  
Tuche
A Brown Bear
 
Tuche's Avatar

Server: Nektulos
Forum posts: 11
File comments: 9
Uploads: 0
hi . . .

i would like to "steal" your startbutton to use in my custom ui . . .

do i just need to copy the "eq2ui_mainhud_startbutton.xml" file into my custom ui, or do i need something more ?
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Unread 01-21-2006, 12:26 PM  
TaerinX
A Coastal Crab

Server: Lucan DLere
Forum posts: 1
File comments: 5
Uploads: 0
Awsome!!! 3 thumbs up!!!

Okay, I love the ability to switch settings all the time for graphics, I have a slow computer and this really really helps me. For some reason I can run the game faster at better speeds than with my own custom graphics settings and they also look nicer. The nightvision setting is excellent. This will be the UI I keep using!

The problems: the charcters availble for camping w/o char select allways defaults to your two chars even though the file has been properlly edited with my 4th charecter only... when I play my other 3, it works perfectly. The search feature for items in marketboard doesn't work. The food consume on/off button doesn't work. Other than that, it's great!

On another note, making a self updating version, which could maybe start eq2 map when it's done updating/checking would be even more awsome!

Last edited by TaerinX : 01-21-2006 at 02:02 PM.
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Unread 01-21-2006, 07:22 PM  
weswind
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 3
Uploads: 0
Love the ui just having problems with the info center none of the text is viewable.
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Unread 01-21-2006, 07:23 PM  
TaerinX
A Coastal Crab

Server: Lucan DLere
Forum posts: 1
File comments: 5
Uploads: 0
about the camping issue...

apparently with this mod the 4th charecter can only camp to the first two charecters listed in the list for the camp menu. It doesn't display the rest. But the rest displays and camps fine with the first three.
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Unread 01-21-2006, 09:47 PM  
valesai
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 174
File comments: 50
Uploads: 14
I have posted replies in the Support & Features thread.. =]

Val

Last edited by valesai : 01-21-2006 at 09:47 PM.
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