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Unread 01-06-2018, 05:17 PM  
Darqwood
A Griffon
 
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Forum posts: 850
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Chat Window Updates

Chat Window


The DarqUI Chat window has a new option to remove redundant input boxes from specific chat windows. Right-click -> Window Settings and choose Frame and Titlebar to remove the input line from a chat window. Choose Frame Only or None to show the input line:






Important! In order to chat, you must have at least one input box present on screen. If you find that you cannot chat after the update, use the above instructions to show the input box, then right-click the chat window and click Always Chat Here:


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Unread 01-07-2018, 08:45 PM  
bigperm
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Nice UI. Thank you for putting so much effort into it. My biggest beef with it is that I can't click to cure using potions on my player window. If it's something I need to configure, I can't figure that out either.
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Unread 01-08-2018, 07:42 AM  
Aniko
A Coastal Crab

Server: Barren Sky
Forum posts: 0
File comments: 35
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Thanks for nice UI!

The offer for a "Threat list" window:
Whether it is possible to add a meter and distance monitor (as in the "Target" window) to the window? Or meter only.

Example (my dream):



Fighters will thank you

Last edited by Aniko : 01-08-2018 at 07:44 AM.
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Unread 01-09-2018, 01:25 PM  
shawry_99
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Hi,

I have just returned to EQ2, and this UI seems to be the best thats available, however in the old days I used ProfitUI, and there was a way to change the lighting to make it easier to see in darker areas.

Can someone advise if this is possible with this one, and if so, how and where I find the button

TIA
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Unread 01-09-2018, 06:36 PM  
Darqwood
A Griffon
 
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Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by bigperm
Nice UI. Thank you for putting so much effort into it. My biggest beef with it is that I can't click to cure using potions on my player window. If it's something I need to configure, I can't figure that out either.

The Player window uses /cureplayer commands, which will self-cure using a spell or potion, depending on what you have available. Make sure you don't have any cure potions in the bank, shared bank, etc. or it won't work.


.
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Unread 01-09-2018, 06:40 PM  
Darqwood
A Griffon
 
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Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by Aniko
Thanks for nice UI!

The offer for a "Threat list" window:
Whether it is possible to add a meter and distance monitor (as in the "Target" window) to the window? Or meter only.

Example (my dream):

Fighters will thank you

It's a great idea, we asked for this and threat data during KA beta testing. We didn't get it, in fact we almost didn't get the current-target icon. Distance data for the 10 mob slots is not obtainable in ways that are available to us, so the best I could do is put the current target's distance on the window. But that info is available in multiple other places on screen.


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Unread 01-09-2018, 06:42 PM  
Darqwood
A Griffon
 
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Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by shawry_99
Hi,

I have just returned to EQ2, and this UI seems to be the best thats available, however in the old days I used ProfitUI, and there was a way to change the lighting to make it easier to see in darker areas.

Can someone advise if this is possible with this one, and if so, how and where I find the button

TIA

A "night vision" button is on one of the Experience Window nav pages. It looks like a wolf with green laser eyes You can also put a night vision icon on the Command Bar or the Start Menu.


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Unread 01-12-2018, 12:31 PM  
FoxdenVixen
A Young Mystail Rat
 
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Server: Freeport
Forum posts: 5
File comments: 24
Uploads: 0
Getting strange icons in detrimental spell effects window

A few days ago I started getting some weird icons that I can't get rid of in the detrimental spell effects window. I tried reloading UI and UI settings. Nothing is working.

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Unread 01-13-2018, 12:22 AM  
Darqwood
A Griffon
 
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Quote:
Originally posted by FoxdenVixen
A few days ago I started getting some weird icons that I can't get rid of in the detrimental spell effects window. I tried reloading UI and UI settings. Nothing is working.

Those are placeholder icons used for several windows in default and custom UIs. If you watch carefully just before your character logs in you'll see them:



If you have a lag spike before they get cleared, they will hang around until they are replaced with spell icons. Annoying to look at but harmless, and it happens with the default UI as well.


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Unread 01-13-2018, 11:25 AM  
FoxdenVixen
A Young Mystail Rat
 
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Server: Freeport
Forum posts: 5
File comments: 24
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Quote:
Originally posted by Darqwood
Those are placeholder icons used for several windows in default and custom UIs. If you watch carefully just before your character logs in you'll see them:



If you have a lag spike before they get cleared, they will hang around until they are replaced with spell icons. Annoying to look at but harmless, and it happens with the default UI as well.


.
OK. Thanks, Darq. They did finally clear yesterday when I was playing. It is just annoying when I am doing the event heroic where we have to clear detriments in that window.
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Unread 01-18-2018, 10:41 AM  
Bhayar
A Brown Bear

Server: Unkown
Forum posts: 11
File comments: 4
Uploads: 0
Detriment Window Problem

Was noticing the placeholder icon issue several days ago when I ran into a major issue in the Plane of Disease fighting the boss where you have to cancel the detriment for brain, lung, stomach. The first time I was in this instance, the icons popped into the detriment window. I missed a cancel and died. After the first death, the icons never populated again. I've been in this instance three different times including last night with other guildies who have DarqUI as well. I never see the icons anymore for this particular fight although they do. I still see the placeholders pop. I'm scratching my head wondering why this only appears bugged to me. Any suggestions that might fix this problem. Right now, our workaround is leaving me dead which works, but isn't particularly appealing solution.
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Unread 01-18-2018, 03:53 PM  
zaradann
A Grassland Beetle

Server: Antonia Bayle
Forum posts: 60
File comments: 12
Uploads: 0
Group options disappearing

Has anyone else suddenly been seeing that when a chest is popped you do not see the loot? In the last 2 days I did a DarqUI update and dbg had an update. On 2 different toons in the last 2 days, I have been losing the options randomly. I have also been booted randomly on zoning to CoV.

So I just tested it on my main, sitting in a solo zone. I logged to char screen and back and the options are gone. If Darq could just see if anything was updated in the group options, I will try looking at my ini files and see if they are being changed.
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Unread 01-18-2018, 05:59 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by Bhayar
Was noticing the placeholder icon issue several days ago when I ran into a major issue in the Plane of Disease fighting the boss where you have to cancel the detriment for brain, lung, stomach. The first time I was in this instance, the icons popped into the detriment window. I missed a cancel and died. After the first death, the icons never populated again. I've been in this instance three different times including last night with other guildies who have DarqUI as well. I never see the icons anymore for this particular fight although they do. I still see the placeholders pop. I'm scratching my head wondering why this only appears bugged to me. Any suggestions that might fix this problem. Right now, our workaround is leaving me dead which works, but isn't particularly appealing solution.

Sorry you're having trouble with this. I think the best thing here is to check for updates with the utility, then right-click Detrimental Effects and delete the file. Then check the Skip box to make sure it doesn't get downloaded again.

This will give you the default detrimental effects window. See if you have better results, and post again if you feel like it's cleared up the issue permanently. Being able to interact with detrimental icons is a rare strat, and I'm beginning to think the script for this encounter is doing something unusual with the window (like an extra clearing of the icons, etc.)


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Unread 01-18-2018, 06:12 PM  
Darqwood
A Griffon
 
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Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by zaradann
Has anyone else suddenly been seeing that when a chest is popped you do not see the loot? In the last 2 days I did a DarqUI update and dbg had an update. On 2 different toons in the last 2 days, I have been losing the options randomly. I have also been booted randomly on zoning to CoV.

So I just tested it on my main, sitting in a solo zone. I logged to char screen and back and the options are gone. If Darq could just see if anything was updated in the group options, I will try looking at my ini files and see if they are being changed.

I have had this happen, where the slots for group loot options go completely blank, but it was quite a while ago. I don't think it's related to recent updates. You can make a macro to open the window with the command groupoptions, or you can put an icon on the XP command bar or Start menu that does the same thing. Open group options after your groups have finished zoning in, and see if you can see a pattern for when the settings disappear. It has happened so infrequently for me that I can only chalk it up to server lag.


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Unread 01-19-2018, 03:54 PM  
Bhayar
A Brown Bear

Server: Unkown
Forum posts: 11
File comments: 4
Uploads: 0
Quote:
Originally posted by Darqwood
Sorry you're having trouble with this. I think the best thing here is to check for updates with the utility, then right-click Detrimental Effects and delete the file. Then check the Skip box to make sure it doesn't get downloaded again.

This will give you the default detrimental effects window. See if you have better results, and post again if you feel like it's cleared up the issue permanently. Being able to interact with detrimental icons is a rare strat, and I'm beginning to think the script for this encounter is doing something unusual with the window (like an extra clearing of the icons, etc.)

I'll try that solution and see what happens. Thanks!

.
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