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Category: Player windowFilidecht PlayerTargetStatbar
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Name: Filidecht PlayerTargetStatbar   Popular!
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Date: 11-13-2004 01:34 PM
Size: 17.13 Kb
Version: 1.0
Rate Addon:  out of 5 with 0 votes  
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Views: 13167
Size: 12.62 Kb
Dimensions: 1024 x 34
Modded Player bar (Thanks Insom and Lunani)
 
Description
I take no credit for this mod. This is modified from Lunani's Stat Strip, which is itself a modification of Insom's Stat Strip
The only included files is the [eq2ui_mouseovericons.xml], a preview jpg, and the readme.txt. Just add the xml to your modded UI folder. Visit www.eq2interface.com if you need more detailed instructions.

Changes:
Made the readouts for health and power to use EQ2's bars, instead of text (easier for me). Removed the EXP counter for space.

Planned future changes:
Pet-health bar
Adventure and Artisan Exp
Concentration meter (then I can get rid of the player window altogether


To change the location on the screen:
1. open [eq2ui_mouseovericons.xml] with your favorite text editor *cough*Crimson Editor*cough*
2. look for where it says: <!-- Location -->
3. change the value of Location="0,733" (0,0 is top of screen, 0,733 is bottom)
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Downloads: 5506
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Unread 11-16-2004, 04:46 PM  
Chasim
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 3
Uploads: 0
Another issue, the target box/bar doesn't give the target's color/con (including up or down arrows).
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Unread 11-15-2004, 07:17 PM  
Chasim
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 3
Uploads: 0
I like this mod a lot... the only problem I see is that when I acquire a target for the first time. the "normal" target window automatically opens. I guess I could just move it off the screen?

Edit: I guess a simpler way is to just use the Windows Settings option and make the window completely transparent, so it pops up and stays there, but you don't see it.

Last edited by Chasim : 11-15-2004 at 07:23 PM.
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Unread 11-14-2004, 09:35 AM  
filidecht
A Brown Bear
 
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Interface Author - Click to view interfaces

Server: Najena
Forum posts: 10
File comments: 2
Uploads: 3
Insom: hmm... odd. There should be an image for the backgrounds; I see it on mine, when I'm in game. I didn't include the little dots that normally go on either side, but there should still be a dark red background. I just copied exactly what the Default bars used, only repositioned the locations. I didn't do any resizing at all (that's why I removed the exp percentage... I wanted to keep them full size). One thing I didn't do, which I noticed while in-game yesterday, was include the tic-bars that mark where the "bubbles" are. Another thing I need to fix

Taleisin: Yeah, I agree, but this is meant to be a first draft only. I just used what Lunani had already made as a template Like I said, I want to add a few more things to it, as well as copy the Target window's conning functionality if it's possible, then I can get rid of the default windows altogether. When I get everything added in that I want, I'll "shrink to fit", so to speak

I'm open to all suggestions, and bug reports. Especially if you're not seeing the backgrounds in-game. All I know is they *should* be there, lol.
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Unread 11-14-2004, 01:09 AM  
insomniac
A Griffon
 
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Interface Author - Click to view interfaces

Server: Blackburrow
Forum posts: 555
File comments: 19
Uploads: 23
Cool!
uh so, with no image for the bar backgrounds, when the bar goes down is there any way to tell what full is? when i resized a bar i had to mess with .dss files..
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Unread 11-13-2004, 03:41 PM  
Sir Taleisin The Seer
A Griffon
 
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Interface Author - Click to view interfaces

Server: The Bazaar
Forum posts: 338
File comments: 37
Uploads: 21
Very nice, though it looks a little spaced to me, maybe shrink it some?
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