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Category: Complete SetsThorUI Redux
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Name: ThorUI Redux   Popular!
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Date: 02-27-2013 04:56 PM
Size: 2.87 MB
Version: 2013-02-27
Rate Addon: 5 out of 5 with 10 votes  
Patch & Add-on List
File Name
Version
Size
Author
Date
Type
20130723
12.70 Kb
07-23-2013 04:45 AM
Patch
1
6.50 Kb
12-13-2012 10:27 PM
Patch
20120525
19.38 Kb
05-31-2012 04:08 PM
Patch
001
2.31 Kb
12-08-2011 06:27 AM
Patch
gu58
70.12 Kb
10-24-2010 05:56 PM
Patch
20100904
12.92 Kb
09-04-2010 07:02 PM
Patch
1.0
2.20 Kb
08-21-2010 04:35 AM
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Complete UI, updated for GU 57
 
Description
Hi all! Sorry I'm a day late with this, but the sort functions are in! The "sort" button in the default persona window is 2 buttons here - name and level, so you can pick which you want the bags sorted by. The bags now have a "Bag Options" button in the header bar. Please note: it uses the same graphic as the Window Settings button in the default UI, but it does open the bag options! The default bag options button just could not shrink sufficiently to fit without looking very, very weird.

I also only recently realized that when I borrowed Drum's editable notes for the examine window, I didn't include an ignorelist file, so eq2maps has been breaking the UI. That's added now as well, and my sincere apologies to everyone!

Some highlights:

Compass now has two indicator lights on top - left one corresponds to the first /loc number, right one to the last /loc number. If the lights are green, going in your current direction will increase the corresponding number; if red, decrease. (And many, many thanks to Milquetowst, who first customized a compass UI to do this!)

Breath and casting windows with unique graphics.

Target and Implied Target windows have the threat meter embedded! Target window also has buttons to swap between simple and detailed con view, to assist target (assist button is under threat indicator), and to look up the target on EQ2i and Zam.

Quick-change window accessed via Video button on xp bar. Includes video quality quick-change buttons (plus three shadow option buttons), volume change buttons or sliders, and toggles for illusion visibility, in-game browser, helm visibility, and hood visibility.

ThorUI custom windows have been named as such, so editing the eq2ui_journals.xml/eq2ui_mainhud_xml files is no longer necessary when SoE adds new windows.

A summary of the customizations is included in the .zip file. Enjoy!

=====================
Release notes -
20130227 - updated persona and bag windows for sorting, added ignorelist for eq2maps.
20121201 - updated tradeskill window, tooltips, added range gauge to target/implied windows, added PoN sales buttons to character and death windows
20120730 - added new tab to character window, fix to currency tab and to group window, incorporated previous patch.
20120616 - fixed in-game browser, incorporated previous patches, added quest update indicator to target window.
20111206 - hideable beastlord bar with weakness indicator, updated persona window (but only one now), updated pet window, minor updates to tradeskill and merchant windows.
20110825 - The hideable hotbars actually work this time. I am fail. v_v
20110823 - Integrated various pieces from other modders, added options for persona window and xp bar, video preset tweaks, and fixed some stuff I should've fixed a long time ago. v_v
20110222 - Destiny of Velious release! Persona, pet, and quest journal windows have added functionality, and tradeskill window has a version update.
20101208 - Corrected issue with tab's overlapping in knowledge window.
20101207 - Corrected click-to-cure in group, added spell/ca research to knowledge window
20101012a - Tweak to the persona window, and put the new trade window in.
20101012 - Update for GU 58, with updated persona and target windows, and the new game-supported click-to-cure on player, group, and raid windows.
20100929 - Bug fixes and option tweaks; clock is corrected, inventory screen has buttons for stats instead of drop menu, xp bar does now have the disable xp options, and quickchange window has an option for volume buttons instead of sliders.
20100820 - Update for GU 57, with redone xp bar, persona/inventory window, and several now-defunct windows dropped or repurposed.
20100525 - Updated quest journal for storyline option, corrected xp bar display error, updated knowledgesort window, added a layout option.
20100216 - Updated quest journal and active quest window to work with Sentinel's Fate. New graphics settings options from Zenubi.
20090927 - Put in the correct version of the quest journal, and removed a file that wasn't supposed to be included. Yes, I am fail.
20090925 - More graphics settings fine-tuning by Zenubi. Lookup buttons for EQ2i and Zam added to the quest journal and target window. AA indicator added to the target and implied target windows. Background on target/implied windows hard-coded to transparent.
20090620 - Zenubi was kind enough to send me various windows I didn't have, and correct some that weren't working for him like they were supposed to. Also, for some bizarre reason the Start Button disappeared with GU 52, corrected that.
20090401 - corrected chat window
20090331 - Initial relaunch
Archive List (Old Versions)
File Name
Version
Size
Author
Date
2012-12-01
2.92 MB
Lodrelhai
12-01-2012 06:40 AM
2011-07-30
2.91 MB
Lodrelhai
07-30-2012 04:18 AM
2011-06-16
2.91 MB
Lodrelhai
06-16-2012 06:44 AM
2011-12-06
2.89 MB
Lodrelhai
12-06-2011 07:26 AM
2011-08-25
3.03 MB
Lodrelhai
08-25-2011 01:23 AM
2011-08-23
3.03 MB
Lodrelhai
08-23-2011 05:22 AM
2011-02-22
2.85 MB
Lodrelhai
02-22-2011 07:07 AM
2010-12-08
2.84 MB
Lodrelhai
12-09-2010 02:48 AM
2010-12-07
2.84 MB
Lodrelhai
12-07-2010 11:50 PM
2010-10-12a
2.83 MB
Lodrelhai
10-12-2010 07:51 AM
2010-10-12
2.83 MB
Lodrelhai
10-12-2010 05:52 AM
2010-09-29
2.83 MB
Lodrelhai
09-29-2010 05:26 AM
2010-08-20
2.83 MB
Lodrelhai
08-20-2010 10:35 PM
2010-08-18
2.83 MB
Lodrelhai
08-18-2010 05:01 AM
2010-05-25
2.89 MB
Lodrelhai
05-25-2010 04:51 AM
2010-02-16
2.89 MB
Lodrelhai
02-16-2010 03:17 AM
2009-09-27
2.94 MB
Lodrelhai
09-27-2009 11:09 PM
2009-09-25
2.94 MB
Lodrelhai
09-25-2009 05:06 AM
2009-06-20
2.94 MB
Lodrelhai
06-20-2009 05:38 PM
2009-04-01
2.92 MB
Lodrelhai
04-01-2009 09:02 PM
2009-03-31
2.92 MB
Lodrelhai
03-31-2009 05:15 PM
File Statistics
User Rating:
5 out of 5 with 10 votes
Downloads: 33805
Views: 148911
Favorites: 25
Uploaded By:
 
Last Modified: N/A

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Unread 05-20-2009, 05:52 PM  
Cybergeek
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
AWESOME!!!!!!

I thought this was gone, been wanting for some mod from soe, downloaded fetish yesterday, but still missed good ole thor, as im a novice when it comes to mods, i so hope you get the auto updater up as well, let me know where to donate, i gave to thor before, id give again, keep up the good work, wish me luck loading this lol, going to play, thank you again, going to let the others know its back too
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Unread 07-05-2009, 06:25 PM  
drizzt704
A Coastal Crab

Server: Everfrost
Forum posts: 0
File comments: 2
Uploads: 0
absolutely wonderful

i'm do excited that Thor is back in operation. Had used this UI before EoF was released and was sad to find it no longer supported when i came back to EQ2 last year.

i so quickly downloaded it as soon as i saw it was back from the dead, and i'm happy again ... thank you thank you thank you

i did fine something amiss though, very minor but i figured you would want to know about it ...
1- the target window seems to have a small problem with the opacity, the window opacity works fine, the frame + title opacity doesn't seem to work (although there seems to be no frames option to use) and the backdrop opacity doesn't seem to have any effect (both normal + mouseover) ... the implied target window opacity works fine and doesn't have any problems
2- group window + player window has an even smaller problem, the window opacity and the backdrop opacity works fine, but the frame + title opacity don't work, infact you cannot even turn the frames off

like i said these are really minor problems, but i figured you would want to know about any not working as expected ...

keep up the great work, and i'll be telling my friends who use to use thorUI that its back and looking better then before

Blackmoor - 80 Ratonga Brigand of the Blind Guardians on Everfrost
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Unread 07-08-2009, 08:20 PM  
Lodrelhai
A Grassland Beetle
 
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Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 63
File comments: 50
Uploads: 15
Thanks for the cheers and encouragement!

Re: target/implied background - I'm actually surprised that your implied background is fading out - honestly, it shouldn't be. When I embedded the threat meter (including the flames graphic) into the target/implied windows, the actual background is covered by the flames image - if you have no hate on the target, it's just plain black. I am looking at trying to make that area transparent instead of black, but graphics adjustments are brand new to me, so it will be an experiment of sorts.

The frame on the windows I did not know was misbehaving. Seems the frame is on the same setting as the window itself. I'll get on that and hopefully have it corrected for the next GU.
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Unread 07-26-2009, 08:54 AM  
Elyk
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
Great UI! I have tried others but this seems to work the best for me. One issue though---When I want to switch toons & go to "Camp to Character Select", I get an error message saying something like "Cannot find world server". I then have to log out of EQ2 & restart. Not major, but I thought I'd mention it. Anyone else experience this?
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Unread 08-02-2009, 03:10 AM  
Lodrelhai
A Grassland Beetle
 
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Server: Crushbone
Forum posts: 63
File comments: 50
Uploads: 15
Quote:
Originally posted by Elyk
Great UI! I have tried others but this seems to work the best for me. One issue though---When I want to switch toons & go to "Camp to Character Select", I get an error message saying something like "Cannot find world server". I then have to log out of EQ2 & restart. Not major, but I thought I'd mention it. Anyone else experience this?
Not something I've been able to duplicate, and my guildmates haven't told me anything like that. Are you camping to character select using the /camp command or selecting a character/character select from the shutdown window? If you set your UI to the default, does it still happen?

On the Target/Implied windows, a bit of my bad - it wasn't the flame graphic lacking flames that was leaving the background black. The window background is just not responding to the in-game settings. Unfortunately, getting it to respond to those settings was doing weird things to other things in the window. If I can't fix that by next release, I'll make the background clear by default.
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Unread 10-08-2009, 06:51 PM  
Oosib
A Young Mystail Rat

Server: Crushbone
Forum posts: 6
File comments: 17
Uploads: 0
Experience %s

I like your layout. I have one observation/question.
In the experience window, the percents are confusing. In your example it shows 72.6.6 and 24.0.0 and 48.8.8 and 0.0.0
Whats up??
Thanks for the work.
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Unread 10-09-2009, 03:54 PM  
Lodrelhai
A Grassland Beetle
 
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Server: Crushbone
Forum posts: 63
File comments: 50
Uploads: 15
Re: Experience %s

Quote:
Originally posted by Oosib
I like your layout. I have one observation/question.
In the experience window, the percents are confusing. In your example it shows 72.6.6 and 24.0.0 and 48.8.8 and 0.0.0
Whats up??
Thanks for the work.
You know... I have NO idea. I never noticed that. Given the number after the second decimal repeats the one after the first, I'd think it's duplicating the last number for some reason.

I'll see what I can do about that. Thanks for the catch!
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Unread 10-10-2009, 02:58 PM  
Oosib
A Young Mystail Rat

Server: Crushbone
Forum posts: 6
File comments: 17
Uploads: 0
FYI It doesn't always repeat the last number. Only about 90%+ of the time.
To tell the truth. The only reason I noticed it is I am solo leveling a guild to find out how much status is needed for each level.

Last edited by Oosib : 10-10-2009 at 02:59 PM.
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Unread 02-16-2010, 10:00 PM  
Oosib
A Young Mystail Rat

Server: Crushbone
Forum posts: 6
File comments: 17
Uploads: 0
Minor cosmetics

Quest Tracker options for Zam and EQ2I overlay the name of the quest.
Still showing x.x.x percentages on exp window.
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Unread 02-16-2010, 10:43 PM  
Lodrelhai
A Grassland Beetle
 
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Server: Crushbone
Forum posts: 63
File comments: 50
Uploads: 15
Thanks for the feedback!

Sadly, if the search buttons didn't overlay the quest name, they would overlay the checkbox, or the quest steps, or make the quest name area take up more space so I could put the buttons above/below the name. I figured the quest name was the least vital of the things that might be covered.. If I can figure out a rework that doesn't obscure something more vital I'll do it. A fadeout might be an option too, though I'm not a big fan of fading out the lookup buttons. Personal preference.

And I have NO idea why those percentages are showing x.x.x. I've even resorted to comparing the percentage displays with other xp bars, but I don't see it. I know I must be missing something, but so far I haven't found it. One of several tweaks still pending.

If anyone's got a preference for how to tweak the lookups, please post it! If there's a consensus that doesn't match my thinking, I definitely need to know. At worst, if no one can agree how to handle them, I might release alternate options.
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Unread 02-17-2010, 04:49 PM  
Oosib
A Young Mystail Rat

Server: Crushbone
Forum posts: 6
File comments: 17
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I did forget to mention on my last post --

THANK YOU for getting the update out before servers came up. Kudos on the good work.
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Unread 02-18-2010, 02:39 AM  
Lodrelhai
A Grassland Beetle
 
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Server: Crushbone
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File comments: 50
Uploads: 15
My pleasure as always. Thank you for continued support and suggestions!
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Unread 03-01-2010, 09:57 AM  
Oosib
A Young Mystail Rat

Server: Crushbone
Forum posts: 6
File comments: 17
Uploads: 0
Another XP display anomoly

I am not sure how easy it will be to check this one out but here goes.
Everytime I get within 20% or 30% of gaining max level (was 80 now 90) in tradeskill (not even close in adv /sigh) the percent vitality goes wonky. I have one toon now at level 89 about 85% towards the 90 max. 8 hours ago I depleted my vitality and camped to sleep for the night. When I started playing this AM my vitality reads 59.3%. About the same thing happened with my first toon to 90. I am positive as I use vit (which has been .5 per combine for the last 5 levels) it will fall at a rapid pace and will be 0 before I reach 90. If this is not the case, I will edit here. If no edit by noon, I was correct.
I know this is just a cosmetic blip. Thanks again for all the work.
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Unread 03-09-2010, 08:39 PM  
zaradann
A Grassland Beetle

Server: Antonia Bayle
Forum posts: 60
File comments: 12
Uploads: 0
Thor UI Spell Journal

I love the ui, it is big enough to do what I wanted yet doesnt overwhelm me. One question I have is, would you be able to add another checkbox to the spellbook please? The one that offers to sort only latest spells. I generally never use anything lower then my max.

Thx
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Unread 03-10-2010, 10:00 PM  
Lodrelhai
A Grassland Beetle
 
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Server: Crushbone
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File comments: 50
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I hadn't even thought of adding that checkbox - probably because my new spells coming in so far have been less powerful than the versions before it, so I'm keeping the previous versions up until I can upgrade the new ones. Definitely will get that added on!

One way or another I will figure out what the heck is up with the xp bars... somehow...
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