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Name: DarqUI Unified   Updated Today!   Popular!
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Date: 05-31-2017 07:43 AM
Size: 487.90 Kb
Version: 3.1.1.0
Rate Addon: 5 out of 5 with 34 votes  
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DarqUI v2.21.5 Window Pieces
 
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Description
DarqUI Unified



DarqUI and DarqUI Utility v3.1.1.0 have these new and updated features:


Window Manager
Added Fallen Gate to the server list
Group Window
Added Health and Power Monitor to the Group window
Thanks to tetryl for the suggestion
Added a control to Hide window when solo
Thanks to Aniko for the suggestion and testing
EQ2Inventory
Your Familiar collection can now be viewed from the EQ2Inventory page
Broker
My Adventure and My Tradeskill updated to work with changes to default class filters
Icon Bar
Buff tinting Custom icons that cast Maintained buffs will now gray out in the Icon Bar when the buff is active on your character. Turn on the option from the Window Manager or the utility. Thanks to DuneWarrior for the suggestion

Note: To use buff tinting for Ascension spells that were set up before this feature was added, remove (Ascension) from the name/tooltip

The utility no longer offers two copies of Ascension and AA spells when doing a Census lookup
You can now use TNAME (the DarqUI version of %T) and ITNAME mnemonics when referencing targets and implied targets with the Icon Bar. Utility v3.1.0.9 and above will replace %T in imported hotkey macros with TNAME for compatibility

Examples:
useabilityonplayer TNAME Murderous Design
tell TNAME Giving you some of my hate'!'
Thanks to neutra-eq2 (and a number of others) for the suggestion
Icon Bar selection will advance to the next icon when doing Census lookups
Corrected a bug when a character selects a hotkey file that is not their own from disk
Experience Window
The Experience Window has been improved See what's new
Thanks to Basmol and Accredo for their testing and feedback
Start Menu
The three custom buttons near the bottom of the Start Menu can now be configured with your choice of game commands or DarqUI window commands
Threat Window
Added new Threat display options and Threat Alerts to the utility
Maintained Spell Monitor
Some internal logic points were reworked to improve efficiency
Added new tile modes to the utility
Removed the extra "Target" label (thanks Aniko for the suggestion)
Spells with punctuation can now be recast and sidecast without errors
The target line will now read "a Mercenary" instead of "Out of range"
The recast/sidecast button is more clear about attempting to cast on Mercenaries
Character Window
Updated for new Familiars feature
Added controls to list and clear your hidden spells (Spell Filtering Options)
Stat Monitor
Characters with health and power in the millions can now use warning setpoints in the Stat Monitor. Choose Health Percent or Power Percent in the stat list to set a warning threshold based upon a percentage rather than the raw value
Also
Stopped some interesting behavior on the Player and Extended Player windows. Thanks to barnacles2017 for the heads up
Fixed a utility crash when trying to load Bag data from a non-existent uisettings file
The EQ2MAP status window is now more descriptive and a bit less "Ready"
Increased max house item count on Inventory page to 3200
Added current font style description to the Themes page
Added file diags logging command to the Files page

__________________________________________________


DarqUI Unified combines the best of DarqUI, DarqUI Live and EQ2Inventory into one, with some useful new features. Standard DarqUI users can now choose to make quick, permanent configuration changes right from the game screen while playing, as an alternative to loading up the external window utility. There is no longer a limit to the number of characters that can be customized, and many of the settings that were previously shared by all of your characters can now be configured for each character separately.

DarqUI Live users can take advantage of an all-new configuration app with features like Quick Setup, backup and restore, character and spell file maintenance, and a new lookup feature that queries Daybreak servers for spell lines and icons to use for your spell buttons. The DarqUI Unified configuration app has been rewritten from the ground up to provide all of the conveniences from the DarqUI Window Utility and the Live Updater. You will find many usability improvements and an uncluttered design that matches the familiar in-game window manager.

Large size windows DarqUI Unified offers larger-size versions of many windows to accommodate higher resolution monitors. Choose the size you prefer from the Updates page of the utility. These include Active Journal (quest helper), Casting Bar, Chat, Dissonance, Experience Bar, Group, Implied Target, Maintained Spell Monitor, Maintained Spells, Mercenary, NPC Spell Monitor, Pet, Player, Raid, Savagery, Target, Threat and Tracking. DarqUI windows that were already usable with higher resolutions include Detrimental Effects, Hotbars and Spell Effects.

EQ2Inventory Track and search equipment, bags, bank, shared bank, house vault, Wardrobe contents, mount and Familiar collections and up to 9 houses, guild hall and player-made dungeons per character from the DarqUI Unified interface.

Chat Log Parser features keyword, category and date/time searches that recognize English, German and French log files. Use the preset category filters or build your own using regular expressions.

EQ2MAP integration Install and update EQ2MAP alongside DarqUI with a single click.

Help system Help files are now available for all DarqUI Unified windows and utility functions. Context-sensitive help information can be accessed externally from the window utility or from the window manager in-game. Use the new, more robust "Make default" feature on the Files page of the utility to set DarqUI as your default. This will prevent needing to use /loadui from the game window which crashes the awesomium browser.

Spell Suggestions There is a new French spell suggestion file in addition to German and English.

DarqUI Unified Notifications is a Windows tray icon that checks periodically for DarqUI and EQ2MAP updates. More information for setting up and using DarqUI_Notify can be found here. The app is optional, and is included in the download on this page.


Visit these links for more information:


Installing DarqUI


DarqUI Unified Features


System Requirements


Recent Updates



.
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Last Modified: 07-20-2017 06:27 AM by Darqwood    

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Unread Today, 07:08 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
Forum posts: 213
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Re: New User

Quote:
Originally posted by Maizing
Hi,

The UI that I have been using is no longer being supported, so I was looking for a new UI to use. This appears to be the only one that has been updated recently. However, I can't figure out how I am supposed to install it. The install FAQ is no help. What do I need to do?


There is a file in the download on this page called DarqUI Unified.exe. Drag that out onto the desktop or some other convenient place and double-click to run it. As long as your game folder is in a reasonably accessible location the installation should be self-explanatory and painless.


.
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Unread Yesterday, 03:46 PM  
Maizing
A Coastal Crab

Server: Oasis
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New User

Hi,

The UI that I have been using is no longer being supported, so I was looking for a new UI to use. This appears to be the only one that has been updated recently. However, I can't figure out how I am supposed to install it. The install FAQ is no help. What do I need to do?

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Unread 07-15-2017, 08:28 AM  
baker518
A Young Mystail Rat

Server: Butcherblock
Forum posts: 6
File comments: 17
Uploads: 0
Re: Re: No sound in Threat window

Quote:
Originally posted by Darqwood
Check for updates, right-click/delete the Window Manager and the Threat window from the file list. Then re-download those two files. Next, go to the Manage page of the utility, choose your character under Manage Characters, choose Threat, click Remove Settings. This will reset your Threat window back to the DarqUI defaults. Log in and try audible Threat Alerts again.


.
That worked, thanks Darq
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Unread 07-11-2017, 08:05 PM  
Darqwood
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Server: Antonia Bayle
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Quote:
Originally posted by Aniko
Works fine, thanks!!!

I Love this UI

Thanks Aniko


.
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Unread 07-11-2017, 08:03 PM  
Darqwood
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Server: Antonia Bayle
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Re: Problems Opening Harvesting Helper

Quote:
Originally posted by Sigrdrifa
So, I use pieces of the DarqUI. I have used darqui unified.exe to get darqui_custom_harvesting.xml

I then dropped darqui_custom_harvesting.xml into my ProfitUI folder, which is where I have other DarqUI pieces like Set Price.

In game, I'm using /show_window Custom.Harvesting

However, no Harvesting Helper appears. What am I doing wrong?

/show_window Custom.Harvesting.Toggle should do the trick.


.
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Unread 07-11-2017, 05:20 PM  
Sigrdrifa
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Unhappy Problems Opening Harvesting Helper

So, I use pieces of the DarqUI. I have used darqui unified.exe to get darqui_custom_harvesting.xml

I then dropped darqui_custom_harvesting.xml into my ProfitUI folder, which is where I have other DarqUI pieces like Set Price.

In game, I'm using /show_window Custom.Harvesting

However, no Harvesting Helper appears. What am I doing wrong?
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Unread 07-11-2017, 04:16 PM  
Aniko
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Server: Barren Sky
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Quote:
Originally posted by Darqwood
darqui_group_solohide.zip

Unzip and replace these two files in your custom UI folder. The checkbox will be on the group window Settings tab. Try grouping and soloing with and without the auto-hide feature, and switching between characters that do and do not use the setting. Post back here or send me a PM if you see any problems.
.
Works fine, thanks!!!

I Love this UI
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Unread 07-11-2017, 11:51 AM  
Darqwood
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Quote:
Originally posted by Aniko
Group Window: HideWindowSolo - can be added to the groupwindow settings? Please...

darqui_group_solohide.zip

Unzip and replace these two files in your custom UI folder. The checkbox will be on the group window Settings tab. Try grouping and soloing with and without the auto-hide feature, and switching between characters that do and do not use the setting. Post back here or send me a PM if you see any problems.


.
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Unread 07-11-2017, 11:43 AM  
Darqwood
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Re: More Hi-res options

Quote:
Originally posted by ziplock9000
Can we get more options for high resolution monitors? I know we have "large" for some windows, but some are not large enough for 4K and some windows are are not fully supported or at all.
4K is becoming fairly common quite quickly.

On 4K @ 28"
Quest journal is a too small still
Quest helper is a little bit too small
Character window is still low DPI with larger fonts.

I would like to offer an XL version of several windows including the ones you mentioned. Larger size versions have to be written by hand for the most part, so it can take a while to get them done.


.
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Unread 07-11-2017, 11:39 AM  
Darqwood
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Server: Antonia Bayle
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Uploads: 7
Re: No sound in Threat window

Quote:
Originally posted by baker518
The visual alert triggers but no sound even when tested. A message in chat box says "Sound not found" and I tried all the sounds listed.

Check for updates, right-click/delete the Window Manager and the Threat window from the file list. Then re-download those two files. Next, go to the Manage page of the utility, choose your character under Manage Characters, choose Threat, click Remove Settings. This will reset your Threat window back to the DarqUI defaults. Log in and try audible Threat Alerts again.


.
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Unread 07-10-2017, 01:27 PM  
Aniko
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Server: Barren Sky
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Group Window: HideWindowSolo - can be added to the groupwindow settings? Please...
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Unread 07-09-2017, 06:39 AM  
ziplock9000
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 5
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More Hi-res options

Can we get more options for high resolution monitors? I know we have "large" for some windows, but some are not large enough for 4K and some windows are are not fully supported or at all.
4K is becoming fairly common quite quickly.

On 4K @ 28"
Quest journal is a too small still
Quest helper is a little bit too small
Character window is still low DPI with larger fonts.
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Unread 07-07-2017, 06:27 AM  
baker518
A Young Mystail Rat

Server: Butcherblock
Forum posts: 6
File comments: 17
Uploads: 0
Re: Re: Re: Re: No sound in Threat window

Quote:
Originally posted by Darqwood
Does the sound play when tested, and does the visual alert appear when your threat goes over the threshold?
The visual alert triggers but no sound even when tested. A message in chat box says "Sound not found" and I tried all the sounds listed.
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Unread 07-06-2017, 04:50 PM  
Darqwood
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Server: Antonia Bayle
Forum posts: 213
File comments: 705
Uploads: 7
Re: Re: Re: No sound in Threat window

Quote:
Originally posted by baker518
I did all those before posting this problem.

Does the sound play when tested, and does the visual alert appear when your threat goes over the threshold?
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Unread 07-06-2017, 12:34 PM  
baker518
A Young Mystail Rat

Server: Butcherblock
Forum posts: 6
File comments: 17
Uploads: 0
Re: Re: No sound in Threat window

Quote:
Originally posted by Darqwood
Some diagnostics:

1) Click the sound test button and make sure your sound choice is audible.
2) Add the visual alert. Does it appear when your threat goes over the threshold?
3) Change the threshold amount slightly. If it's set at 80 for example, change it to 79 and save.


.
I did all those before posting this problem.
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