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Unread 10-24-2007, 04:19 AM  
JeremyLT
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 1
Uploads: 0
Target loss with Click to Cure

Positive Feedback - You get the features of click to cure without having to get used to a new setup. Very attractive to those who dislike too much change, too fast. This will likely always appeal to people who are a little nervous adding their first custom UI mods.

Negative Feedback - Click to cure leaves you targeting yourself, and not your previous target. I often find myself delaying cures in favor of finishing off a mob, simply because it takes so long to retarget the mob. This actually affects combat style.

Positive To Negative Rating - On my good to bad balancing scale, the positive weighs about 7, and the negative weighs about 3.

Final Comments:
I'm currently looking for one that keeps your old target after click to cure, though I would certainly keep this one if it were updated to do so. Ideally, I'd like to have a combo of personal/group windows that were both otherwise default, with the addition of click to cure for self/group members without target loss.
When in combat and targeted an enemy, if you cast a beneficial spell, it casts it on yourself, rather than the mob. This could simplify implementing the no target change feature. Unfortunately, it might not be so easy with a group member. In any case, there're some thoughts for you and your fellow mod junkies.
(edited my own post to fix two ugly syntax errors)

Last edited by JeremyLT : 10-24-2007 at 04:22 AM.
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Unread 01-16-2008, 03:22 PM  
cdec518
A Grove Wisp
 
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Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
Really would like the In-combat icon, that is really useful and won't make it look cluttered. Gotta know when to FD ;0)
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Unread 01-27-2008, 09:57 AM  
BBBrent112
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
I really like this but, I would like it better if it didn't have a %percent beside it. Just flat out numbers like FF series whatnot. =D Its just me I like it that way. THANKS!!!
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Unread 03-01-2008, 06:58 PM  
zabom
A Berserk Golem
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 55
File comments: 3
Uploads: 3
Re: Re: Thanks for feedback

How can i modify this to use po
tions for the cures? Or is that even possible?
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Unread 03-19-2008, 10:42 PM  
cdec518
A Grove Wisp
 
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Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
This mod could use an update....anyone out there?

Could really use the symbol that shows you are in combat, and atm it won't show over 10K HP. It just cuts the rest of it off.

Plz plz don't make me try another player window for these easily fixed problems :0(
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Unread 04-20-2008, 09:08 AM  
nluerdarea
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 115
File comments: 33
Uploads: 4
Updated

Everyone Rejoice, for I have returned (again) to update this mod that is oddly popular.
I plan to add support for potions later on.
If anyone knows how to make buttons that will cast the cure on yourself without changing targets, let me know as I would like to add that to this mod, thanks!
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Unread 04-20-2008, 11:35 AM  
cdec518
A Grove Wisp
 
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Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Unread 04-20-2008, 09:33 PM  
Tinthalas
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 16
Uploads: 0
"Click-to-cure buttons are equipped with /useabilityonplayer"

It has something to do with that...

Drumstix42

would know - could send him a pm.
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Unread 04-22-2008, 12:31 PM  
cdec518
A Grove Wisp
 
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Server: Antonia Bayle
Forum posts: 25
File comments: 46
Uploads: 0
My HP still reads 10,557/10,

Only minorly annoying though.

I have tried stretching the window out to either side to no avail :0(
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Unread 04-22-2008, 06:45 PM  
nluerdarea
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 115
File comments: 33
Uploads: 4
Interesting

I'll double check it tonight after I eat my pizza =)
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Unread 04-23-2008, 01:42 AM  
nluerdarea
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 115
File comments: 33
Uploads: 4
No problem here

I just checked and it is working perfectly for me. Could you redownload the file and reinstall it just to make sure you overwrote the old one you had. Is there anything else you have that may interfere (custom fonts for example). Thanks in advance.
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Unread 04-24-2008, 11:06 AM  
gm9
gm10-1
EQ2Interface Super Mod
Interface Author - Click to view interfaces

Forum posts: 6479
File comments: 60
Uploads: 17
Quote:
Originally Posted by nluerdarea
Encountered a bug with the power totals, when I first log in the power totals and percent are blue like they should be, but once i switch characters, the power totals turn dark green while the percent remains blue. If anyone knows why this is happening, let me know, as I am stumped. Thanks.
That's a bug with the dynamic data which forces the color after a /camp. Has always been bugged, don't hope for a fix.
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Unread 04-24-2008, 11:22 AM  
nluerdarea
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 115
File comments: 33
Uploads: 4
Thanks

Quote:
Originally posted by gm9
That's a bug with the dynamic data which forces the color after a /camp. Has always been bugged, don't hope for a fix.
Thanks for the info, I was worried I did something wrong. I'm still new to all this dynamic data and stuff.
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Unread 05-26-2008, 11:35 PM  
magik
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 3
Uploads: 0
wizard can't use magical cure Can you fix it pls?
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Unread 06-10-2008, 02:18 PM  
nluerdarea
A Griffon
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 115
File comments: 33
Uploads: 4
Not sure how

Unfortunately, I do not know how to make the button attempt to cast Cure and Cure Arcane. If anyone knows a way to make it cast both, let me know and I'll implement it into both my windows
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