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Unread 11-22-2010, 10:13 PM  
DiggityMan
A Dragoon Sith
 
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Thank so much man
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Unread 11-22-2010, 08:03 PM  
Darqwood
A Griffon
 
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Sure, DiggityMan.

Example:
Pal,17,Pledge of Armament,icon_ss5,10,,,,O,,,3723927387
Class,spell lvl,spell name,icon file,IPos,Tell,Gsay,Rsay,BG,Cmd,CmdTT,spell ID


Key:
-----------------------------------------------------------

Class Abbreviation: first three letters of the class except Wrd (Warden) and Wlk (Warlock).

Spell Level -or- Spell Index (**) to start a spell line (even a spell line of 1).

Spell Name

Icon Resource

Icon Position 1 through 36 in the sheet. E.g. the last icon in the third row would be position 18.

Tell

Group Chat

Raid Chat

Icon Background Color (R O B Y P G X) where X = black.

Command (macro) String

Command Tooltip

Spell ID



Quote:
Originally posted by DiggityMan
Can u explain please 1 line of the csv file for me i would like to add Demonstration of Faith 1-7 i have the spell ID's and the spell icon file name but don't understand all the columns. Thanks

Example:
Pal,17,Pledge of Armament,icon_ss5,10,,,,O,,,3723927387
Class,spell lvl,spell name,icon file,?,?,?,?,?,?,?,spell ID
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Unread 11-22-2010, 06:19 PM  
DiggityMan
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Any chance of an explanation Please

Can u explain please 1 line of the csv file for me i would like to add Demonstration of Faith 1-7 i have the spell ID's and the spell icon file name but don't understand all the columns. Thanks

Example:
Pal,17,Pledge of Armament,icon_ss5,10,,,,O,,,3723927387
Class,spell lvl,spell name,icon file,?,?,?,?,?,?,?,spell ID
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Unread 11-18-2010, 08:00 PM  
Darqwood
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Post Re: /follow

Karrani, there's a good chance you'll get your wish. I'm testing several updates to the Group window, including a choice to switch the class icons out for F-key symbols (F1, F2, etc.) The F-keys are clickable and can be configured with targeted commands like the spell buttons, but they are global to all characters and they won't take up a spell button slot. So you could configure F1 for /afk for example, and F2 through F6 for autofollow.


Quote:
Originally posted by karrani
Your UI seems to be fixing all the problems I have been having every time I look here. Nice.
However, one thing I really miss is clicking on a group name and automatically going into /follow. I multibox, so really depend on this. I dont want to put a command in all my alt's quick strings. Any chance?
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Unread 11-18-2010, 09:46 AM  
karrani
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/follow

Your UI seems to be fixing all the problems I have been having every time I look here. Nice.
However, one thing I really miss is clicking on a group name and automatically going into /follow. I multibox, so really depend on this. I dont want to put a command in all my alt's quick strings. Any chance?
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Unread 11-07-2010, 08:12 AM  
Darqwood
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Post Re: Work with eq2x?

Hi Ansar, I don't have EQ2 Extended so I'm not sure what the differences are for the UI. But it should not be very different from EQ2. Instead of using the loadui pop-up menu, try typing:

/loadui DarqUI

and see if the UI pieces show up. If that works, you know you've got the custom folder in the right place. Then if you want to load DarqUI by default, locate the eq2.ini file in your game directory and make sure the following two lines are there:

cl_ui_subdir UI/
cl_ui_skinname DarqUI


If you don't have an eq2.ini file, you can create one with Notepad. Follow the F.A.Q. link at the top of this page for instructions.



Quote:
Originally posted by ansar
Hey Darq,

Thanks for the UI. Does this work with EQ2 Extended. I can't seem to get the UI to load. It doesn't even show up as a selection when doing /loadui in game.

I have read the previous posts about getting the updater to work in custom directories, but I still can't get it to work.

My EQ2x directory is C:\Games\EQ2 Extended\

Any ideas off the top of your head as to why I can't get the UI to load?

Thanks for your time,

Ansar
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Unread 11-05-2010, 04:53 PM  
Kriin
A Brown Bear

Server: Antonia Bayle
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Quote:
Originally posted by Darqwood
If you use the cureplayer code in the Command field, you want to remove the Cure spells in the Spell Name field. Cureplayer intelligently decides whether to use a class-aware spell or a potion, so you don't want anything competing with that.

I don't have any advice about your Threat window disappearing while in Battlegrounds. If it's visible before you switch servers, it should be visible in the same place once you arrive in a Battlegrounds match.
Adding cureplayer command worked. As for the threat window I took that out. I don't use it much anyways. After messing around with the UI's I think that the /loadui might of brought that back, just didn't think about it at the time. Had anther piece of ui that was disappearing until I used that command.

Thanks for your advice
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Unread 11-05-2010, 04:33 PM  
Kriin
A Brown Bear

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Re: Work with eq2x?

Quote:
Originally posted by ansar
Hey Darq,

Thanks for the UI. Does this work with EQ2 Extended. I can't seem to get the UI to load. It doesn't even show up as a selection when doing /loadui in game.

I have read the previous posts about getting the updater to work in custom directories, but I still can't get it to work.

My EQ2x directory is C:\Games\EQ2 Extended\

Any ideas off the top of your head as to why I can't get the UI to load?

Thanks for your time,

Ansar
Here are some ideas that might help.
There will be two defaults when you /loadui one of them (top one) will be darqui. Make sure youre running the utility under admin and in settings tab you picked the right location for the ui folder. You might need to create a eq2.ini file if the utility can't find it.
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Unread 11-05-2010, 04:20 PM  
ansar
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Work with eq2x?

Hey Darq,

Thanks for the UI. Does this work with EQ2 Extended. I can't seem to get the UI to load. It doesn't even show up as a selection when doing /loadui in game.

I have read the previous posts about getting the updater to work in custom directories, but I still can't get it to work.

My EQ2x directory is C:\Games\EQ2 Extended\

Any ideas off the top of your head as to why I can't get the UI to load?

Thanks for your time,

Ansar
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Unread 11-02-2010, 06:27 PM  
Darqwood
A Griffon
 
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If you use the cureplayer code in the Command field, you want to remove the Cure spells in the Spell Name field. Cureplayer intelligently decides whether to use a class-aware spell or a potion, so you don't want anything competing with that.

I don't have any advice about your Threat window disappearing while in Battlegrounds. If it's visible before you switch servers, it should be visible in the same place once you arrive in a Battlegrounds match.


Quote:
Originally posted by Kriin
I Reinstalled the game and with just the DarqUI. The group/raid spell buttons work now but I still can't use the cures in BG except for the arcane which is a spell. I did what the yellow text told me. Is it necessary to "cureplayer %TS Trauma" in the command field for class cures? I guess I'll test that out.

And another problem The Threat window disappears when in BG. I've tried crl T and F10.
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Unread 11-02-2010, 06:06 PM  
Kriin
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Server: Antonia Bayle
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Re: Re: Re: Re: group and raid window

Quote:
Originally posted by Darqwood
Kriin, right-click the "Order" column to rearrange the order of the spells. If you want to use the new /cureplayer commands with your potions and Arcane cure, I have some instructions under the yellow text near the top of this page.

Your error message may be the result of combining UI mods. My code does not use a variable called "playername" but I believe the Drums custom code, and possibly others, use it. Unfortunately there's no way to ensure compatibility when UI pieces from various authors are used together.
I Reinstalled the game and with just the DarqUI. The group/raid spell buttons work now but I still can't use the cures in BG except for the arcane which is a spell. I did what the yellow text told me. Is it necessary to "cureplayer %TS Trauma" in the command field for class cures? I guess I'll test that out.

And another problem The Threat window disappears when in BG. I've tried crl T, F10 and the "always show threat window" is checked in game window option.

Last edited by Kriin : 11-02-2010 at 06:34 PM.
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Unread 10-31-2010, 03:27 PM  
Darqwood
A Griffon
 
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Post Re: Re: Re: group and raid window

Kriin, right-click the "Order" column to rearrange the order of the spells. If you want to use the new /cureplayer commands with your potions and Arcane cure, I have some instructions under the yellow text near the top of this page.

Your error message may be the result of combining UI mods. My code does not use a variable called "playername" but I believe the Drums custom code, and possibly others, use it. Unfortunately there's no way to ensure compatibility when UI pieces from various authors are used together.


Quote:
Originally posted by Kriin
I'd reinstalled DargUIv2.1 to see if that will fix it but came up with another porblem. When filling out the group and raid spells I can't raise, lower, or clear them. They're all grayed out.

As for the original problem I get the message "playername could not be found in your group or raid". I can only use them on me. And for the cures I think the tooltips have the right cures. It doesn't have any text when I hover over them except for the arcane (wizard). I use potions so not sure if I am supposed to add anything for that.
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Unread 10-31-2010, 10:59 AM  
Kriin
A Brown Bear

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Re: Re: group and raid window

Quote:
Originally posted by Darqwood
Hi Kriin, can you give me a bit more info -- what happens when you click one of the buttons, and what does the chat window say? Also, do the tooltips have the correct spells/cures on them?

I'd reinstalled DargUIv2.1 to see if that will fix it but came up with another porblem. When filling out the group and raid spells I can't raise, lower, or clear them. They're all grayed out.

As for the original problem I get the message "playername could not be found in your group or raid". I can only use them on me. And for the cures I think the tooltips have the right cures. It doesn't have any text when I hover over them except for the arcane (wizard). I use potions so not sure if I am supposed to add anything for that.
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Unread 10-29-2010, 09:25 AM  
Exur
A Coastal Crab

Server: Antonia Bayle
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Quote:
Originally posted by Darqwood
Exur, if you don't mind can you send the one that's working correctly to darqwood at hotmail dot com. Thanks!

__
All I did was download and install these over top of the latest version I had.

DarqUI Group Window with Macro/Spell Icons and Cure Check
http://www.eq2interface.com/download...CureCheck.html

DarqUI Raid Window with Macro/Spell Icons and Cure Check
http://www.eq2interface.com/download...CureCheck.html

Let me know if you need these emailed. I'm not sure about the raid window in BGs, as I haven't tried or needed to use it. But the group window works on live and BGs. Last time I tried the latest updater version, live worked but BGs did not (invalid target).

btw.. your updater (latest) utility is great compared to this copy/paste in and out of files process. haha
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Unread 10-29-2010, 09:04 AM  
Darqwood
A Griffon
 
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Quote:
Originally posted by Exur
Any update from SoE yet on when they are going to fix this? The old group/raid UI's work in BGs, but I really liked the latest version and utility option and want to use it again vs this old way.

Exur, if you don't mind can you send the one that's working correctly to darqwood at hotmail dot com. Thanks!

__
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