EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Complete Sets


Post A Reply
Author Comments Comment Options
Unread 10-05-2013, 11:41 AM  
Ellyana
A Griffon
 
Ellyana's Avatar
Interface Author - Click to view interfaces

Server: Lucan DLere
Forum posts: 175
File comments: 6
Uploads: 4
Quote:
Originally posted by Darqwood
Ellyana, each time you open the utility it checks your selected theme and grooms the graphics files if needed. Since the red theme is the default, the utility deletes any associated DDS files it finds so the game will use the red defaults. I may need to put a "do not mess with theme files" checkbox in the utility for folks that want to do what you are doing.

To fix your issue, I would create a folder called Theme_Ellyana and put your listed files in there, and then choose it from the dropdown in the utility. This will copy your custom graphics into the correct places and you can swap themes around later if you want. (Create a Theme_Ellyana\icons subfolder and drop your icon_transp1.dds file into that.)

.
thank you

Last edited by Ellyana : 10-05-2013 at 11:42 AM.
Ellyana is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-04-2013, 05:36 PM  
Darqwood
A Griffon
 
Darqwood's Avatar
Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by Ellyana
hello
I use you DarqUI Window Utility to keep a few of your windows I us updated and to update spells for the group window.
My issue is that everytime i update the utility deletes from my custom "images" folder my custom
window_elements_generic
window_elements_specific
windowelements
icons\icon_transp1

is there any way to stop this?

thanks

Ellyana, each time you open the utility it checks your selected theme and grooms the graphics files if needed. Since the red theme is the default, the utility deletes any associated DDS files it finds so the game will use the red defaults. I may need to put a "do not mess with theme files" checkbox in the utility for folks that want to do what you are doing.

To fix your issue, I would create a folder called Theme_Ellyana and put your listed files in there, and then choose it from the dropdown in the utility. This will copy your custom graphics into the correct places and you can swap themes around later if you want. (Create a Theme_Ellyana\icons subfolder and drop your icon_transp1.dds file into that.)



.
Darqwood is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-04-2013, 03:11 PM  
Ellyana
A Griffon
 
Ellyana's Avatar
Interface Author - Click to view interfaces

Server: Lucan DLere
Forum posts: 175
File comments: 6
Uploads: 4
hello
I use you DarqUI Window Utility to keep a few of your windows I us updated and to update spells for the group window.
My issue is that everytime i update the utility deletes from my custom "images" folder my custom
window_elements_generic
window_elements_specific
windowelements
icons\icon_transp1

is there any way to stop this?

thanks
Ellyana is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-23-2013, 07:31 PM  
Darqwood
A Griffon
 
Darqwood's Avatar
Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Quote:
Originally posted by mythos74
I an having a few issues with the UI, I installed it to a clean install of EQII, as I was moving from ProfitUI. I always keep a clean updated full install copy on a thumb drive.

I used the utility version 2.3.3.2 to install and get all running, and it works fine in full screen, when I switch to window mode after a few minutes the game client just randomly closes, never had that issue before with either the default UI or Profits, so I switched back to the default UI to see if the problem persisted, it went away after reverting to the default UI.

Now with the utility minimized to the tray after a few minutes i get a .NET error of

Code:
...
Any ideas? Thanks

Sorry you're having trouble, mythos74. On the Settings tab of the utility check the box for "Log update activity," then minimize the utility and allow it to give you the .NET error again. Then uncheck the logging checkbox and you will find a text file in your DarqUI folder called updatelog.txt. If I could trouble you to send that file to darqwood at hotmail dot com, I may be able to pinpoint the problem. To prevent the .NET error in the meantime, uncheck the "Minimize to system tray icon" in the auto-check section.

The game randomly closing could be any number of things which can be hard to diagnose, but try shutting down the utility instead of minimizing it while you run the game and see if that clears it up. If that doesn't work I have another idea which I will e-mail you when you send the log file.


.
Darqwood is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-23-2013, 12:31 PM  
mythos74
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
UI issues and .Net error

I an having a few issues with the UI, I installed it to a clean install of EQII, as I was moving from ProfitUI. I always keep a clean updated full install copy on a thumb drive.

I used the utility version 2.3.3.2 to install and get all running, and it works fine in full screen, when I switch to window mode after a few minutes the game client just randomly closes, never had that issue before with either the default UI or Profits, so I switched back to the default UI to see if the problem persisted, it went away after reverting to the default UI.

Now with the utility minimized to the tray after a few minutes i get a .NET error of

Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at DarqUI.Form1.Check_Updates()
   at DarqUI.Form1.Timer1_Tick(Object sender, EventArgs e)
   at System.Windows.Forms.Timer.OnTick(EventArgs e)
   at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5472 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
DarqUI Window Utility
    Assembly Version: 2.3.3.2
    Win32 Version: 2.3.3.2
    CodeBase: file:///C:/Users/user/Desktop/DarqUI%20Window%20Utility.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5476 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5476 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Xml.Linq
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.5420 built by: Win7SP1
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.5420 built by: Win7SP1
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Any ideas? Thanks
mythos74 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 07-26-2013, 04:53 AM  
theleetch
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
Can you please add the pet threat to the threat window.


Thanks
theleetch is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-22-2013, 05:59 PM  
RomKoot
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 7
Uploads: 0
Quote:
Originally posted by Darqwood
RomKoot: When does the error occur? Are you installing DarqUI for the first time, or updating a previous installation?


Zhades: thank you!


.
Very first time,as i just stumbled into your UI.I got lite working though,but there was some button,what instantly make eq2 to error,browser maybe.Would still like configure it in windows
RomKoot is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-21-2013, 02:48 PM  
Darqwood
A Griffon
 
Darqwood's Avatar
Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
RomKoot: When does the error occur? Are you installing DarqUI for the first time, or updating a previous installation?


Zhades: thank you!


.
Darqwood is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-21-2013, 09:29 AM  
Zhadez
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 10
Uploads: 0
Thx alot

You rock, its perfect. Even raidinvites on there, couldent have asked for more, thx alot.
Zhadez is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-21-2013, 06:57 AM  
RomKoot
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 7
Uploads: 0
JIT errors

Cant use,JIT error messages will pop up.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidCastException: Conversion from string "0.010" to type 'Double' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
at DarqUI.Form1.Load_Settings(Object i_win)
at DarqUI.Form1.Load_All()
at DarqUI.Form1.Form1_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6400 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
DarqUI Window Utility
Assembly Version: 2.3.3.2
Win32 Version: 2.3.3.2
CodeBase: file:///D:/Downloads/DarqUIv2332/DarqUI%20Window%20Utility.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6402 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.6387 built by: Win8RTM
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.6387 built by: Win8RTM
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Last edited by RomKoot : 06-21-2013 at 06:59 AM.
RomKoot is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-06-2013, 12:20 PM  
Darqwood
A Griffon
 
Darqwood's Avatar
Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Re: Great ,, Simply best ui.

Quote:
Originally posted by Zhadez
Pls add quick Invite from guild window.. plsssss

Hate typing 24 named when setting up raids and so on,, guildies have the most retarded names sometimes



Thx Again for the great work


Zhadez, thanks for your post. Group and Raid invite buttons have been added to the Guild window. Use the updater to get the new file.



.
Darqwood is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 06-03-2013, 04:09 PM  
Zhadez
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 10
Uploads: 0
Great ,, Simply best ui.

Pls add quick Invite from guild window.. plsssss

Hate typing 24 named when setting up raids and so on,, guildies have the most retarded names sometimes



Thx Again for the great work
Zhadez is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 05-18-2013, 07:01 PM  
Darqwood
A Griffon
 
Darqwood's Avatar
Interface Author - Click to view interfaces

Forum posts: 850
File comments: 920
Uploads: 9
Re: Nice Job

Quote:
Originally posted by Turzen
Love what you've done. I've added a few of your pieces to my already combined UI, This mix-n-match setup I have . "Fetish, Profit, Drums and now DarqUI" make a good combination with little editing on my part to make it all work together. No I'm not uploading it... But Thanks for your work on the pieces I'm using...

Eshaac


Thank you, Eshaac!


.
Darqwood is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 05-18-2013, 06:46 AM  
Eshaac
A Griffon
 
Eshaac's Avatar
Interface Author - Click to view interfaces

Server: Test
Forum posts: 160
File comments: 30
Uploads: 6
Thumbs Up Nice Job

Love what you've done. I've added a few of your pieces to my already combined UI, This mix-n-match setup I have . "Fetish, Profit, Drums and now DarqUI" make a good combination with little editing on my part to make it all work together. No I'm not uploading it... But Thanks for your work on the pieces I'm using...

Eshaac
Eshaac is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 05-01-2013, 10:31 PM  
Lovebrat
A Crazed Gnoll

Server: Guk
Forum posts: 22
File comments: 22
Uploads: 0
OMG I am such a dorkette - told you I was tired. Of COURSE I can't go past level 92 I haven't got COE yet. So embaressed - but thanks Darq for your help - as if you don't have enough to do. Off to slap myself silly =)
Lovebrat is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 08:05 PM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI