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Unread 07-08-2012, 07:51 PM  
orfic
A Coastal Crab

Server: Antonia Bayle
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Download is an EXE!

I have downloaded many UIs from here and recently came back to playing. This one was listed at the most recently updated but it is an EXE file. Every other UI I downloaded was a zip file that extracted the files for the UI.

Sorry, I do not trust executables, especially when nobody else is using them for their UI. Please, make a zip file like everyone else and not the suspicious "DarqUI Window Utility.exe" file, and I will certainly give your UI a look.

And yes, I did read the instructions and the requirement to also allow something called "awesomiumprocess.exe" have a firewall exception. UIs don't require executables or additional firewall exceptions. Any UI that requires them is to be considered suspicious right off. I am not saying you are up to anything bad which is why I am sure you will have no problem putting up a UI that does not require executables to be installed.

Last edited by orfic : 07-08-2012 at 09:21 PM.
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Unread 07-02-2012, 10:32 AM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Re: Suggestions

Nasa, thank you for your post. I played a bit with the opacity settings on the raid/group spell buttons, and when the buttons are transparent enough (about 0.300) to see the bars behind them they are also too transparent to see the spell icons. Before changing the opacity settings, try out some of the various layout modes. The raid and group windows have several layouts that place the spell icons to the side or below the health bars. You can get to the controls on the blue pop-out options panel on both windows in-game.

It was primarily an ergonomic decision to put only four spell icons on the raid window. The earliest versions did have all 5 icons, but this made the health/power bars unnecessarily long as well as the entire raid window when the 5 spells were placed to the side. The net result was a raid window that was way too wide. I have many times considered putting a fifth spell under the archetype symbol, but so far I've resisted. Even though this would be more functional, it's not very intuitive.

On #3, there is a feature in the utility that you may want to take advantage of. If you download the optional spell suggestion file (DarqUIspells.csv), you can use Notepad to add and remove spells to your liking, and change the order of spells when you use the setup utility for all of your classes. For example, here is Dire Balm in the spell list:

Code:
Def,**,Dire Balm,icon_ss6,2,,,,O,,,
Def,1,Dire Balm,icon_ss6,2,,,,O,,,1455620557
Def,7,Dire Balm II,icon_ss6,2,,,,O,,,45204546
Def,15,Dire Balm III,icon_ss6,2,,,,O,,,989024464
Def,22,Dire Balm IV,icon_ss6,2,,,,O,,,3384996850
Def,29,Dire Balm V,icon_ss6,2,,,,O,,,4156312428
Def,43,Dire Balm VI,icon_ss6,2,,,,O,,,3173001762
Def,57,Dire Balm VII,icon_ss6,2,,,,O,,,633707383
Def,71,Dire Balm VIII,icon_ss6,2,,,,O,,,1390698267
Def,81,Dire Balm IX,icon_ss6,2,,,,O,,,544260202
Comma-separated Fields:
3-letter class abbreviation
Spell level
Spell name
Icon sheet (from the pop-up Icon Viewer in the utility)
Icon position (1 through 36)
Private tell
Group say
Raidsay
Background color (G B P R O Y X where X=black)
Macro string
Macro tooltip
Spell ID number (optional)

I am currently adding the new level 91 and 92 spells to the file, and I'll also add the ones you listed.

The DarqUI hotbars use the "frame and titlebar" settings to hide/display cooldown timers, so I would need to come up with a different way to toggle a combat visibility feature. It's an interesting idea.

The pet window mods were designed for "true" controllable pets (Conjuror, Necromancer, Illusionist and Beastlord for example), so the auto-pull feature will only work if your pet already responds to the pet control icons on the pet window. If your defiler does not already have Shrink and Pet Call spells, then those buttons won't work for that character.


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Unread 07-01-2012, 11:26 AM  
Nasa
A Crazed Gnoll
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Server: Antonia Bayle
Forum posts: 23
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Suggestions

Greetings, Darq

I been using parts from your UI for my compilation. First, I would like to give my thanks by saying thank you for all your hard work and great skills on such a wonderful user interface. Last, I would like to give you a few of my ideas just in case you get bored one day and wonder what to do next.

1. When using the 1 2 3 4-5 buttons on the group and raid window it completely blocks the HP and Power of the target. This can cause a problem as a healer keeping the target alive. ----I'm curious if there is a way to make the opacity almost see through in a way so that you can still see the HP and Power?

2. Similar to #1 the raid window can only have 4 buttons to cast spells, combat arts or abilities.---My idea is to move the 1-4 buttons over the targets name instead of HP and Power and add the 5th button their.

3. My main character is a level 92 Defiler. If you want to make the set default 1-5 buttons on your updater for a Defiler this is what I use. Reason why is I tried for a while last night to get the 5th button working on the raid window and had no success and re-doing the Defiler spells and spell icons on the updater was driving me nuts. The default spells I use for the 1-5 quick cast buttons on the group and raid window.

Dire Balm IX
Sacrificial Restoration VIII
Ancient Shroud VIII
Death Ward II -or- Death Cries -or Eidolic Ward
Soul Ward -or- Ancestral Avenger V -or- Ritual of Alacrity

4. Also, if there is a option to make some of the hot bars to go invisible out of combat that would be cool.......Right click hot bar > Window settings >changing the frame a title.

5. Some of the pet window buttons do not work for my Defiler. I removed the entire pet window. The shrink button does not work and also the automatic recall after a couple seconds. The pet would just continue to attack. The recall button probably does not work because my Defiler does not have a automatic recall as a default skill.


Thanks for your time.
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Unread 07-01-2012, 08:24 AM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Re: maps

Quote:
Originally posted by psychiea
Hi Hi
Question about the maps. Does your UI have a special map mod? Reason I am asking is.... i deleted entire game from comp and am streaming. I loaded your UI and the map looks like the default. I wanted to know if I'm doing something wrong.
Thank you
Psychiea

Psychiea, I don't have any published mods for the map window. If you had installed EQ2MAP before you deleted the game, you only need to open the EQ2MAP Updater and point to your new game installation folder.

If you did not install EQ2MAP but the map still looks wrong, go to Options (Alt+O) >> User Interface >> Map Window and put a checkmark on New Map System.



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Unread 06-30-2012, 05:15 PM  
psychiea
A Coastal Crab

Server: Freeport
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File comments: 15
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maps

Hi Hi
Question about the maps. Does your UI have a special map mod? Reason I am asking is.... i deleted entire game from comp and am streaming. I loaded your UI and the map looks like the default. I wanted to know if I'm doing something wrong.
Thank you
Psychiea
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Unread 06-27-2012, 02:30 PM  
PrincessAriel
A Fallen Diplomat

Server: Antonia Bayle
Forum posts: 54
File comments: 11
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Re: Re: Raid window help

Quote:
Originally posted by Darqwood
Hi Areil, glad you're enjoying the interface. The highlight on the raid window is designed to show up only when you hover your mouse over that row, a bit like a spreadsheet. The reason the raider name doesn't stay highlighted is because of a game performance issue. To set the raider highlight requires checking all 24 raid slots for a match every time your target changes, which is a large resource cost for a relatively minor information gain. Polling the group window also uses resources but not nearly to the degree as the raid window, so the group window highlight stays lit.

The DarqUI raid window has four spell icons per raid slot, while the group window has five. The extra odd-colored line on the raid setup exists only to make it easier to import/export spell icons between the group and raid windows (for those who choose not to use the automatic setup). Only the first four spell icons will appear on the raid window, while all five appear in the group window. If you hover your mouse over the checkbox in the utility, you should see a paragraph of help text that explains this. (Although I am currently working on a feature that uses the archetype icons in the raid window.)


(Also, your raid window icon choices can be different from the group icons, so you can have up to 9 different targetable spells available at one time.)



.
Thank you for getting back to me so quickly and answering my questions. LOL that would answer the problem.

Areil
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Unread 06-27-2012, 12:42 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
Forum posts: 266
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Uploads: 7
Re: Raid window help

Quote:
Originally posted by PrincessAriel
New to using this interface, and I love it. Couple of quick questions. Went and did my first raid with it on Sunday. The person I click on in the raid window isn't staying highlighted so when I look at the raid window I can't tell unless I look at my target window who I have targeted. How do I fix this? Next thing is I have the 5th slot for raid check marked but the fifth is not showing up on the raid window. I have tried extended the window out but it just goes back to default. I tried going to advanced and it still doesn't show. How do I get that 5th slot to show up? Help please.

thank you
Areil


Hi Areil, glad you're enjoying the interface. The highlight on the raid window is designed to show up only when you hover your mouse over that row, a bit like a spreadsheet. The reason the raider name doesn't stay highlighted is because of a game performance issue. To set the raider highlight requires checking all 24 raid slots for a match every time your target changes, which is a large resource cost for a relatively minor information gain. Polling the group window also uses resources but not nearly to the degree as the raid window, so the group window highlight stays lit.

The DarqUI raid window has four spell icons per raid slot, while the group window has five. The extra odd-colored line on the raid setup exists only to make it easier to import/export spell icons between the group and raid windows (for those who choose not to use the automatic setup). Only the first four spell icons will appear on the raid window, while all five appear in the group window. If you hover your mouse over the checkbox in the utility, you should see a paragraph of help text that explains this. (Although I am currently working on a feature that uses the archetype icons in the raid window.)


(Also, your raid window icon choices can be different from the group icons, so you can have up to 9 different targetable spells available at one time.)



.

Last edited by Darqwood : 06-27-2012 at 12:53 PM.
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Unread 06-27-2012, 08:55 AM  
PrincessAriel
A Fallen Diplomat

Server: Antonia Bayle
Forum posts: 54
File comments: 11
Uploads: 0
Raid window help

New to using this interface, and I love it. Couple of quick questions. Went and did my first raid with it on Sunday. The person I click on in the raid window isn't staying highlighted so when I look at the raid window I can't tell unless I look at my target window who I have targeted. How do I fix this? Next thing is I have the 5th slot for raid check marked but the fifth is not showing up on the raid window. I have tried extended the window out but it just goes back to default. I tried going to advanced and it still doesn't show. How do I get that 5th slot to show up? Help please.

thank you
Areil

Last edited by PrincessAriel : 06-27-2012 at 08:56 AM.
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Unread 06-19-2012, 07:00 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Quote:
Originally posted by Crimees
i'm downloading the exe file but nothing happens when I try to run it. what should I do?


1. Make sure you extract the .exe from the zip file and run it directly from someplace like the desktop, for example. The utility will open while still zipped but it will give you a lot of trouble.

2. Make an exception in your firewall/virus protection software for the utility.

3. Right-click and run the utility as an administrator.

4. If you are using 64-bit windows, the utility (which is 32-bit) can take over a minute to launch on some systems.

5. Close or minimize the other windows on your desktop especially when running the utility for the first time. The "Browse for UI folder" dialog box pops up first for the new user, and it doesn't have a taskbar button associated with it. So if it gets hidden behind another application it will be invisible until you move the other windows out of the way.


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Unread 06-19-2012, 07:17 AM  
Crimees
A Coastal Crab

Server: Unkown
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instalation not working

i'm downloading the exe file but nothing happens when I try to run it. what should I do?
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Unread 06-17-2012, 07:00 PM  
klaussca
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Re: Re: Update server

Quote:
Originally posted by Darqwood
klaussca, the update server is currently pushing files, and I don't see any indication of a drop in service over the past 3 days. Make sure your utility is at least version 2.3, preferably v2.3.1. If you use a proxy server to get online, you will not be able to use the utility to get files.


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I am using version 2.3.1 and I don't use a proxy. It just gives me an error "cannot connect to update server, please try again in a few minutes."

I have not changed anything since the last time it worked and nothing I try lets me connect.

update: I was able to get it to update from a public WiFi, so I need to check my router settings and see what changed.

Last edited by klaussca : 06-19-2012 at 08:59 AM.
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Unread 06-17-2012, 02:09 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Re: version number

Quote:
Originally posted by psychiea
Hi again,
One thing I noticed today was when I do a /loadui and choose Darqui it says vers 2.3.0. this might be the problem. Ive updated the updater a few times. I tried other UI's and really like your's the best. So any help would be so appreciated.
as far as the browser issue, ive added the awesomenss to firewall list, deleted mainhud window broswer but nothing is working .
I'm stuck going otu of game to use browser and i dont really like that.
I'm not sure if it's a sony thing.
This crazy thing started happening. My merc window keeps disappearing. *sigh*
Thanks
Sorry for all the posts, just really dont understand what's happening.
Punkkin
Freeport


The current DarqUI interface is indeed version 2.3 (or 2.3.0) so that's the correct number in the /loadui window. The window utility has been updated once since version 2.3 was released, which is why it is version 2.3.1.

Browser: The browser issue is affecting only a subset of players, and until the cause is determined those players who cannot use the in-game browser will need to use an external one. Aside from the suggestions presented on this page, there is no other advice I can offer.

Mercenary Window: If you log out with a character that does not have a mercenary, and then immediately log in with a character that has one, the Mercenary window won't always appear. In these cases there is a toggle button you can click on the Mercenary tab of the Persona window that will re-open it. This issue also works the other way around: if you log out to character select with a mercenary, and then switch immediately to a character that does not have one, you will get an extraneous window with the previous mercenary's name listed. You can close the unnecessary window using the same toggle button or by typing /togglemerc.


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Unread 06-16-2012, 10:44 AM  
psychiea
A Coastal Crab

Server: Freeport
Forum posts: 0
File comments: 15
Uploads: 0
version number

Hi again,
One thing I noticed today was when I do a /loadui and choose Darqui it says vers 2.3.0. this might be the problem. Ive updated the updater a few times. I tried other UI's and really like your's the best. So any help would be so appreciated.
as far as the browser issue, ive added the awesomenss to firewall list, deleted mainhud window broswer but nothing is working .
I'm stuck going otu of game to use browser and i dont really like that.
I'm not sure if it's a sony thing.
This crazy thing started happening. My merc window keeps disappearing. *sigh*
Thanks
Sorry for all the posts, just really dont understand what's happening.
Punkkin
Freeport

Last edited by psychiea : 06-16-2012 at 10:45 AM.
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Unread 06-16-2012, 09:44 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 266
File comments: 790
Uploads: 7
Re: Update server

Quote:
Originally posted by klaussca
I am having problems with the update server, I try to update and it tells me that it cannot connect to update server and try again later. I have been trying for three days and get the same error. At one point I turned my firewall and still got the same error.

klaussca, the update server is currently pushing files, and I don't see any indication of a drop in service over the past 3 days. Make sure your utility is at least version 2.3, preferably v2.3.1. If you use a proxy server to get online, you will not be able to use the utility to get files.


.
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Unread 06-16-2012, 09:13 AM  
klaussca
A Coastal Crab

Server: Unkown
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File comments: 2
Uploads: 0
Update server

I am having problems with the update server, I try to update and it tells me that it cannot connect to update server and try again later. I have been trying for three days and get the same error. At one point I turned my firewall and still got the same error.
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