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Unread 09-09-2012, 09:16 PM  
fearGod
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
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Exclamation !!!

Darq, thanks for this UI. It's simply the best. I only have one feature update to ask: Can you add a minimize option to the browser window that collapses the browser, while keeping it draggable and it in view?
Drums UI has that feature and it makes solo timeline grinding easier.

Thanks for your work and dedication.
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Unread 09-08-2012, 01:33 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by Cearra
Silly question, but what in-game volume is the audible notification for the attack timer on the threat window tied to? Is it interface volume?

I ask because the noise gets lost during raids, and I'm usually busy watching mana bars, hotkeys and ACT timers during that time so, if possible, I would like to have the audible cue be, well, audible. I tried turning up interface volume and turning down player voices so that I don't hear everyone's battle grunts, which helped with overall noise (and made my tell noise and bags really loud!) but did not help with my being able to hear the cue in a fight amongst 20+ other people.

Having said that, I can hear it just fine when I'm solo or in a group. In any case, it's not a big deal, as I can just feel it out or look at the window periodically. But I thought that I would ask.

Oh, one more thing! (Another silly thing, too!) Would it be feasible to have the right-hand ball of the AA XP bar state your vitality on mouseover, just like the adventure XP bar? I wasn't sure if the basic functionality of that bar was able to be tweaked at all. If it were, however, it would be awesome when grinding AA on alts, so that you would not have to flip over to the regular XP bar to check. Yes, I'm that lazy!

Cearra, all of the DarqUI sounds are controlled by the Interface Sounds setting. The default autoattack timer sound is audible for me during raids, but I have 3D sounds and ambient volume set a bit lower than usual. Try doing that instead of increasing the interface sounds volume. You may also want to experiment with using a different sound for the autoattack timer -- fizzle or falling_damage for example. You can use the Spell Monitor controls to quickly test the available sounds from in-game.

I'm sure I can get the adventure vitality tooltip onto the green AA gem, although the tooltip will probably need some kind of note about adventure vitality affecting AA XP indirectly based on the AA slider.


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Unread 09-07-2012, 02:15 PM  
Cearra
A Coastal Crab
 
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Server: Antonia Bayle
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Hi Darq

Silly question, but what in-game volume is the audible notification for the attack timer on the threat window tied to? Is it interface volume?

I ask because the noise gets lost during raids, and I'm usually busy watching mana bars, hotkeys and ACT timers during that time so, if possible, I would like to have the audible cue be, well, audible. I tried turning up interface volume and turning down player voices so that I don't hear everyone's battle grunts, which helped with overall noise (and made my tell noise and bags really loud!) but did not help with my being able to hear the cue in a fight amongst 20+ other people.

Having said that, I can hear it just fine when I'm solo or in a group. In any case, it's not a big deal, as I can just feel it out or look at the window periodically. But I thought that I would ask.

Oh, one more thing! (Another silly thing, too!) Would it be feasible to have the right-hand ball of the AA XP bar state your vitality on mouseover, just like the adventure XP bar? I wasn't sure if the basic functionality of that bar was able to be tweaked at all. If it were, however, it would be awesome when grinding AA on alts, so that you would not have to flip over to the regular XP bar to check. Yes, I'm that lazy!
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Unread 08-22-2012, 03:23 PM  
Sp00ky_Kat
A Forest Scavenger

Server: Permafrost
Forum posts: 15
File comments: 5
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Re: Re: Can't Load UI

Hi Darq!

I REALLY appreciate you getting back to me so quickly However, I was actually just logging in to tell you that my husband found the issue for me, and don't laugh too hard, but it was actually an issue with the international feature after all! LOL.

The issue is resolved, although I'm getting a weird JIT error sometimes now. I saw one other person mention a similar error, so maybe I'm doing something ELSE wrong now.

Again, thank you so much for your speedy response, and keep up the good work!

Quote:
Originally posted by Darqwood
Hi Sp00ky_Kat, sorry you're having trouble. A couple of preliminary questions: When you type /loadui in-game, does DarqUI appear in the list of choices? If so, do you get the default when you choose DarqUI from the list?

LittleMagica's issue was caused by incompatible characters on a non-English client. When I publish a new version of a file, sometimes I forget to test for this, but LittleMagica is always good about pointing it out quickly. I just checked all the current files again and they appear to be clean. I see Permafrost in your profile, so can I assume you're using the EN-US game client?

Finally, in the utiliity on the settings tab, click the button with the yellow folder icon. This will open the DarqUI location on your computer. Is the path to the UI the correct one? Since you reinstalled your game recently, it's possible that it got installed in one of the newer locations preferred by SOE.


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Unread 08-21-2012, 06:16 PM  
Darqwood
A Griffon
 
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Re: Can't Load UI

Quote:
Originally posted by Sp00ky_Kat
Hi Darq,

Thanks for updating this UI! I have been very excited to try it.

That being said, I'm actually having a seemingly similar issue to the one "LittleMagica" described a few posts down on the DarqUI thread. I reinstalled my EQ2 game files from scratch less than a week ago, and I was hunting for a UI that would work better for me than the one I'd been using before. I tried a couple of different ones, which I deleted thoroughly before installing this one.

The problem I'm having is that no matter what I do, I CANNOT get DarqUI to load. Everything appears as default UI. I am not a software wiz or anything, but I am familiar with custom UIs in general, and as I used to be a PC tech, I do have some basic knowledge of what I'm doing. Everything is installed in the correct directories, there are no issues with the game files themselves, so everything is okay in that respect. I have tried reinstalling DarqUI several times with the same results. I've used the "quick setup" feature and reached the same results.

I am so frustrated because I feel this UI would be perfect for me and my current play-style, so ANY assistance you could provide would be GREATLY appreciated.

Hi Sp00ky_Kat, sorry you're having trouble. A couple of preliminary questions: When you type /loadui in-game, does DarqUI appear in the list of choices? If so, do you get the default when you choose DarqUI from the list?

LittleMagica's issue was caused by incompatible characters on a non-English client. When I publish a new version of a file, sometimes I forget to test for this, but LittleMagica is always good about pointing it out quickly. I just checked all the current files again and they appear to be clean. I see Permafrost in your profile, so can I assume you're using the EN-US game client?

Finally, in the utiliity on the settings tab, click the button with the yellow folder icon. This will open the DarqUI location on your computer. Is the path to the UI the correct one? Since you reinstalled your game recently, it's possible that it got installed in one of the newer locations preferred by SOE.


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Unread 08-19-2012, 01:26 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Re: Threat window in Battlegrounds

Quote:
Originally posted by Nodor
Hi Darq,

do you know of a method to get the threat window to whow up in Battlegrounds? I created a temporary workaround by moving the threat window code to the compass window and visa versa, but that means that with every update of the UI I have to remember to do the move again.

Cheers,
Nodor

Try making a macro button with show_window MainHUD.Threat. This worked the last time I was in the Battlegrounds. It should still work unless something has changed with the BG server.


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Unread 08-19-2012, 02:51 AM  
Nodor
A Young Mystail Rat

Server: Splitpaw
Forum posts: 3
File comments: 8
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Threat window in Battlegrounds

Hi Darq,

do you know of a method to get the threat window to whow up in Battlegrounds? I created a temporary workaround by moving the threat window code to the compass window and visa versa, but that means that with every update of the UI I have to remember to do the move again.

Cheers,
Nodor
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Unread 08-15-2012, 06:04 PM  
Darqwood
A Griffon
 
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Re: Re: Re: Bag mod

Quote:
Originally posted by jehcan
So when you say rename the 6 inventory bags, would I have to rename them every time I upgraded my bags? For example: I have a 6 slot bag in inventory slot 3 and upgraded to a 20 slot bag, would I need to change the name of the new bag?

UPDATE: Well it looks like the bag keeps the Inventory name no matter where I put it, bank or personal inventory. I was hoping for a way that you could just put any bag in the bank and it would take a set color. But I guess we are limited to what SOE will let us do. For now if you or someone else can come up with a mod like that, I guess you mod is the next best thing.

The color follows the bag not the slot, as you found out. So you could pass your old bags to an alt through the shared bank and they would stay the correct color for the alt. If you don't want to rename your upgraded inventory bags, you could make a category for "mottled leather backpack" or whatever the new bags are, and they would get the color automatically.


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Unread 08-15-2012, 03:34 PM  
jehcan
A Crazed Gnoll

Server: Unkown
Forum posts: 21
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Re: Re: Bag mod

Quote:
Originally posted by Darqwood
jehcan, there's a couple of different ways you can do this. The easiest way would be to make the default color red, and then make a new blue category called "Inventory." Rename your 6 inventory bags to take on the blue color.

The bag mod does not sort the contents of your bags. It only sets a standardized slot size and spacing, color categories, and default bag color.


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So when you say rename the 6 inventory bags, would I have to rename them every time I upgraded my bags? For example: I have a 6 slot bag in inventory slot 3 and upgraded to a 20 slot bag, would I need to change the name of the new bag?

UPDATE: Well it looks like the bag keeps the Inventory name no matter where I put it, bank or personal inventory. I was hoping for a way that you could just put any bag in the bank and it would take a set color. But I guess we are limited to what SOE will let us do. For now if you or someone else can come up with a mod like that, I guess you mod is the next best thing.

Last edited by jehcan : 08-15-2012 at 05:16 PM.
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Unread 08-15-2012, 02:59 PM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
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Re: Bag mod

Quote:
Originally posted by jehcan
Is it possible to make bank bags different than personal bags?

For example: all bank bags be red in color and personal bags be blue in color.

I think that would help a lot of people trying to organize their bank inventory.

Also related question; does your bag mod sort stuff once you turn the labeling on? I have not really played around with it that much. Thanks.

jehcan, there's a couple of different ways you can do this. The easiest way would be to make the default color red, and then make a new blue category called "Inventory." Rename your 6 inventory bags to take on the blue color.

The bag mod does not sort the contents of your bags. It only sets a standardized slot size and spacing, color categories, and default bag color.


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Unread 08-15-2012, 09:06 AM  
jehcan
A Crazed Gnoll

Server: Unkown
Forum posts: 21
File comments: 15
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Bag mod

Is it possible to make bank bags different than personal bags?

For example: all bank bags be red in color and personal bags be blue in color.

I think that would help a lot of people trying to organize their bank inventory.

Also related question; does your bag mod sort stuff once you turn the labeling on? I have not really played around with it that much. Thanks.
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Unread 08-11-2012, 11:23 AM  
Queeg
A Coastal Crab

Server: Antonia Bayle
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Thumbs Up Re: Re: Error Updating

Quote:
Originally posted by Darqwood
Queeg, if it's intermittent I'd say give it a few minutes, the update server has been fairly active the past couple of days. If you have never been able to connect to the update server then you may want to check your firewall, and if you connect to the Internet through a proxy server with a name/password then you won't be able to use the utility to download from that location.

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Solution for anyone else that has this type of problem
Ok I geeked out and fired up wireshark (since I'm a network guy). It looks like there is a ping to the server. Since my firewall has ICMP disabled it failed in that ping and determined the server was not available. Moral of the story is that if you are blocking PING then you will fail the update.
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Unread 08-11-2012, 12:22 AM  
Darqwood
A Griffon
 
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Server: Antonia Bayle
Forum posts: 272
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Re: Error Updating

Quote:
Originally posted by Queeg
I keep getting a Cannot connect to update server. Any thoughts on what I should be looking for?

Queeg, if it's intermittent I'd say give it a few minutes, the update server has been fairly active the past couple of days. If you have never been able to connect to the update server then you may want to check your firewall, and if you connect to the Internet through a proxy server with a name/password then you won't be able to use the utility to download from that location.

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Unread 08-10-2012, 08:08 PM  
Queeg
A Coastal Crab

Server: Antonia Bayle
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File comments: 2
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Error Updating

I keep getting a Cannot connect to update server. Any thoughts on what I should be looking for?
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Unread 08-10-2012, 02:12 PM  
LittleMagica
A Sea Turtle

Server: Unkown
Forum posts: 33
File comments: 29
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No worry....big thx for the fast fix
Helaing and curing without Darq isnt good for me

Quote:
Originally posted by Darqwood
LittleMagica -- yes, the Threat window had two characters out of place that caused a compatibility error on non-English installations. Try the download again. I was also in the process of adding a new feature to the Threat window, so that was good timing. Thanks for the heads-up.


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