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Unread 09-08-2014, 08:45 PM  
Darqwood
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Quote:
Originally posted by Sisca
Thanks, that's exactly what I was doing. I did notice that the second note that I had saved and thought lost was back last night once I had switched characters, I was just coming to add that to my post .

Sisca, please check your private messages on this website.


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Unread 09-07-2014, 06:59 AM  
Sisca
A Young Mystail Rat

Server: Permafrost
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Quote:
Originally posted by Darqwood
If you save a note on character A for example, then log to the character select screen, and then log back in to character A, the new note will not display. It will be saved, but you need to switch to character B or log all the way out and back in if you are staying on the same character. It's the act of switching between characters that allows the new notes from the current session to display without logging out.

Character window notes are stored in the POI folder in a file called darqui_notes.xml. You may have a POI folder in the default UI and also in your custom UI folder. Make sure darqui_notes.xml only appears in one of those places.


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Thanks, that's exactly what I was doing. I did notice that the second note that I had saved and thought lost was back last night once I had switched characters, I was just coming to add that to my post .
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Unread 09-06-2014, 05:23 PM  
Darqwood
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Quote:
Originally posted by Sisca
I noticed that a note that I made last night for one of my characters wasn't there today. I figured I'd just forgotten to click save so I re-entered it, clicked save and it looked like it was there until I camped and came back.

Tried adding another note and saving it but again when I camp and come back it's missing.

This just started in the last couple of days since I have notes on both the My Notes and Shared tabs from a couple of weeks ago.

Where are these notes stored since I'd like to make sure that the file permissions didn't somehow get messed up on my end.

If you save a note on character A for example, then log to the character select screen, and then log back in to character A, the new note will not display. It will be saved, but you need to switch to character B or log all the way out and back in if you are staying on the same character. It's the act of switching between characters that allows the new notes from the current session to display without logging out.

Character window notes are stored in the POI folder in a file called darqui_notes.xml. You may have a POI folder in the default UI and also in your custom UI folder. Make sure darqui_notes.xml only appears in one of those places.


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Unread 09-06-2014, 02:29 PM  
Sisca
A Young Mystail Rat

Server: Permafrost
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Notes not saving

I noticed that a note that I made last night for one of my characters wasn't there today. I figured I'd just forgotten to click save so I re-entered it, clicked save and it looked like it was there until I camped and came back.

Tried adding another note and saving it but again when I camp and come back it's missing.

This just started in the last couple of days since I have notes on both the My Notes and Shared tabs from a couple of weeks ago.

Where are these notes stored since I'd like to make sure that the file permissions didn't somehow get messed up on my end.
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Unread 09-06-2014, 03:20 AM  
valindria
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Server: Antonia Bayle
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Re: Re: Re: Experience Window

Quote:
Originally posted by valindria
I will email that to you shortly. Thanks!
I just deleted both files per instructions and now it seems to work. I've no idea what I did wrong originally, though. Either way, thanks for your help and I look forward to the next update!

Thanks, Val
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Unread 09-05-2014, 11:04 PM  
valindria
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Re: Re: Experience Window

Quote:
Originally posted by Darqwood
Valindra, if you could zip and send your eq2ui_mainhud_experience.xml file to darqwood at hotmail dot com, I'd like to see what's causing the error. I'm working on the next version of the utility and it's a good chance to correct for whatever setting is giving you trouble. You can remove your character names if you prefer, I don't need those.

Then delete or rename eq2ui_mainhud_experience.xml in your DarqUI folder, and delete or rename the experience window backup file in the backup folder. Then re-download the experience window using the utility. Post back here if the Experience tab continues to give you errors after this.


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I will email that to you shortly. Thanks!
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Unread 09-05-2014, 06:18 PM  
Darqwood
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Re: Darqui will not stay loaded

Quote:
Originally posted by DaxonKhaed
I have installed darqui live, It works when I load it from /loadui, however when I exit the game and log back in it does not stay as the default ui it always reverts to the standard eq2 interface. Any suggestions?
Look in your main EverQuest II folder for a file called eq2.ini, open it with Notepad and see if there are any references to a skinname that is not DarqUI_Live. If there are no references in eq2.ini, then using /loadui should be all you need to do to make it stick between sessions.


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Unread 09-05-2014, 06:11 PM  
Darqwood
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Re: Experience Window

Quote:
Originally posted by valindria
Hello, Darq -

I have had problems setting up the Experience tab. When I interact with it in any way, I get an error that prevents me from doing anything. I have installed EQ2 and UI information on a new machine, and I don't recall having any problems with the Utility before now. Is there anything I'm missing? I have already picked up a new copy of the 2.4.1 zip, to no avail. I can't copy the error text from the window, but I was able to get the details:

Thanks in advance for any pointers!

Valindra, if you could zip and send your eq2ui_mainhud_experience.xml file to darqwood at hotmail dot com, I'd like to see what's causing the error. I'm working on the next version of the utility and it's a good chance to correct for whatever setting is giving you trouble. You can remove your character names if you prefer, I don't need those.

Then delete or rename eq2ui_mainhud_experience.xml in your DarqUI folder, and delete or rename the experience window backup file in the backup folder. Then re-download the experience window using the utility. Post back here if the Experience tab continues to give you errors after this.


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Unread 09-05-2014, 05:20 PM  
DaxonKhaed
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Darqui will not stay loaded

I have installed darqui live, It works when I load it from /loadui, however when I exit the game and log back in it does not stay as the default ui it always reverts to the standard eq2 interface. Any suggestions?
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Unread 09-05-2014, 02:31 PM  
valindria
A Brown Bear

Server: Antonia Bayle
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Experience Window

Hello, Darq -

I have had problems setting up the Experience tab. When I interact with it in any way, I get an error that prevents me from doing anything. I have installed EQ2 and UI information on a new machine, and I don't recall having any problems with the Utility before now. Is there anything I'm missing? I have already picked up a new copy of the 2.4.1 zip, to no avail. I can't copy the error text from the window, but I was able to get the details:
Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidCastException: Conversion from string "" to type 'Double' is not valid. ---> System.FormatException: Input string was not in a correct format.
   at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
   at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
   --- End of inner exception stack trace ---
   at Microsoft.VisualBasic.CompilerServices.Conversions.ToDouble(String Value, NumberFormatInfo NumberFormat)
   at Microsoft.VisualBasic.Conversion.Int(Object Number)
   at DarqUI.Form1.XPBar_Choice(Object sender, EventArgs e)
   at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
DarqUI Window Utility
    Assembly Version: 2.4.1.0
    Win32 Version: 2.4.1.0
    CodeBase: file:///C:/Users/Lady%20Briggan/Downloads/DarqUIv241/DarqUI%20Window%20Utility.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.8007 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.7905 (win9rel.050727-7900)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8008 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8003 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8009 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Xml.Linq
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.7903 built by: Win9Rel
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml.Linq/3.5.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Core
    Assembly Version: 3.5.0.0
    Win32 Version: 3.5.30729.7903 built by: Win9Rel
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Thanks in advance for any pointers!
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Unread 09-05-2014, 01:12 AM  
Michirure
A Young Mystail Rat

Server: Antonia Bayle
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Thank you so much! This was very helpful
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Unread 09-04-2014, 07:50 PM  
Darqwood
A Griffon
 
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Quote:
Originally posted by Michirure
hello,
sorry to bother you again. After getting DarqUI to work again, I was wondering why I never see/saw the mentioned threat/detriment window. I have the "always show threat window" checked in in game options, but I actually never see it ingame, only the default detrimental window (but my UI is DarqUI).
Can you help me to get this to work?

Michirure, press F10 once and target something, and see if the Threat window will show up. If not, it may be off-screen. Right-click any other window and open Window Settings from the pop-up menu. In the Locate section, choose Threat from the dropdown and then press "Center." This should bring the Threat window to the middle of the screen.


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Unread 09-04-2014, 01:28 AM  
Michirure
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 4
Uploads: 0
hello,
sorry to bother you again. After getting DarqUI to work again, I was wondering why I never see/saw the mentioned threat/detriment window. I have the "always show threat window" checked in in game options, but I actually never see it ingame, only the default detrimental window (but my UI is DarqUI).
Can you help me to get this to work?
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Unread 09-02-2014, 06:58 PM  
Fazio
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 5
File comments: 14
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Re: Re: Maintained spells window

Quote:
Originally posted by Darqwood
That sounds more like the Group window, Fazio. You can choose default layout and scale on the group window options tab in the utility. When your character is fully loaded, move your mouse cursor over the Group window to scale it up if it did not scale up while loading.


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Yes lol it is the group window and thx that worked
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Unread 09-02-2014, 02:43 PM  
Darqwood
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Re: Maintained spells window

Quote:
Originally posted by Fazio
Hi
I like to have my maintained spells window set on Mode2 and 1.4 but when I leave and come back it wont save the settings.

That sounds more like the Group window, Fazio. You can choose default layout and scale on the group window options tab in the utility. When your character is fully loaded, move your mouse cursor over the Group window to scale it up if it did not scale up while loading.


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