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Unread 03-23-2012, 12:41 PM  
Degra
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 1
Uploads: 0
Dressing Room won't open from Persona Window

Hello Darq! As many others have said before me, your UI & UI Utility is absolutely AMAZING! The level of detail and the time and thought you put into it is certainly not wasted on us It makes my gaming experience more rewarding and enjoyable.

I am having a minor issue though : In order to view my equipped gear in the dressing room window, I either have to right click and choose "examine" and view from that window or I have to unequip the item and view it from my bag. I can view everything else just fine, just not anything in my Persona Window. I've verified that all files are up to date.

I appreciate any help you can offer
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Unread 03-22-2012, 08:38 PM  
Belexes
A Brown Bear
 
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Server: Blackburrow
Forum posts: 9
File comments: 10
Uploads: 0
Re: Re: Love this UI

Quote:
Originally posted by Darqwood
Thank you Belexes and utaeladil, I really appreciate the compliments.

Belexes, adding a coin display page to the XP bar is a good idea, and it should be do-able. As far as actually dragging and dropping coin to/from the page, I'll have to experiment with that. At first glance I'm a little worried about accidental coin loss if the display is active. I'm already working on a page switcher for the new Guild XP bar, so the coin page can go into the same update. The utility will need to be adjusted to get full control of both the new features, but I want to wait until after the Skyshrine GU before publishing another version.

Utaeladil, I've never really worked on a default layout primarily because there are so many screen resolutions and user preferences for where to locate the various windows. As much as possible, I've kept the custom window footprints the same as their default counterparts, the assumption being when a player first loads up DarqUI they already have everything positioned to their liking. Let me take a stab at a default layout, and if it seems like it would be useful I'll publish it.

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For me personally, I dont really care if coins are draggable. I guess I just like to see how much $ I have at my disposal. I'm like that in real life too lol. Funny how I never actually have any to spend
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Unread 03-22-2012, 12:02 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
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Re: Love this UI

Thank you Belexes and utaeladil, I really appreciate the compliments.

Belexes, adding a coin display page to the XP bar is a good idea, and it should be do-able. As far as actually dragging and dropping coin to/from the page, I'll have to experiment with that. At first glance I'm a little worried about accidental coin loss if the display is active. I'm already working on a page switcher for the new Guild XP bar, so the coin page can go into the same update. The utility will need to be adjusted to get full control of both the new features, but I want to wait until after the Skyshrine GU before publishing another version.

Utaeladil, I've never really worked on a default layout primarily because there are so many screen resolutions and user preferences for where to locate the various windows. As much as possible, I've kept the custom window footprints the same as their default counterparts, the assumption being when a player first loads up DarqUI they already have everything positioned to their liking. Let me take a stab at a default layout, and if it seems like it would be useful I'll publish it.

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Unread 03-22-2012, 10:06 AM  
utaeladil
A Darkpaw Brute

Server: Unrest
Forum posts: 43
File comments: 5
Uploads: 0
Default uisettings.xml?

First, thanks for a WONDERFUL UI...like many other comments, it has so very much of what we need and so very little of what we don't!

In the past, most of the custom UI's I have played with all came with a default SERVER_PLAYER_EQ2_UISETTINGS.XML of some sort. I had no issues getting your UI installed, it was one of the easiest ones (especially with the video). However, I do not see any uisettings.xml included. I realize that this is an optional piece, but my tabs were (and still are) a bit cluttered when it comes to combat spam. I noticed in your screenshots that you have a very nice looking tab layout and icon placement.

I was wondering if it would be possible for you to include (or point out where we may be able to find) a default uisettings.xml file that is recommended to work best with your UI.

Thanks again for all of the great work so far! If you could provide a sample, that would be fantastic!
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Unread 03-21-2012, 06:34 PM  
Belexes
A Brown Bear
 
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Server: Blackburrow
Forum posts: 9
File comments: 10
Uploads: 0
Love this UI

Nice job, just wanted to say thanks for building this. I have played since launch and have always used individual pieces to create my own UI but when I saw this I decided to try it out and should have done it much sooner. I do have one request though. I would like to have a coin window visible at all times. I had hoped it would be an option on your experience bar or even better, as an individual window. Milquetowst had one way back when but he left the game and that window never got updated. Thanks again for a great UI.
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Unread 03-19-2012, 11:04 AM  
Cearra
A Coastal Crab
 
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Server: Antonia Bayle
Forum posts: 0
File comments: 11
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Thanks so much!

I did the dual folder thing, which is even easier with a batch script (thanks!), and it works just fine. The only thing I lack is the ability to switch to all 11 when camping, as I have a max selection of 8 on that window, which is not a big deal.

Having said that, is there a chance that this feature may be expanded to accommodate more alts in the future? I understand that this would probably be extremely time-consuming on your part, so I'm not married to the idea, but it's definitely a "nice to have" wish for one day in the future, should you have the desire and availability.

Uncheck the box -- doh! I had it checked.

Thanks so much for taking the other ideas into consideration!

BTW, that XP bar is just the coolest thing. After using a couple of different UIs, I searched high and low for a solution that looks clean, provides useful info, and keeps the bar down where I'm used to looking at it. You nailed it. That thing is really sleek, and I mean in terms of looks AND functionality. It's exactly what I wanted. And the config utility just plain rocks (totally outdid yourself here). Not to mention everything else, but in the interest of keeping this brief, I'll just say that both myself and hubby are kinda ecstatic about the UI.
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Unread 03-19-2012, 07:22 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Re: Wow

Hi Cearra, thank you for these comments! Unfortunately as you found out, you can't just add more pages to the data area to get more alts. I wish it were that easy. Most of the character-based customizations have to be hard-coded for that specific number of alts throughout the code.

But there is a way to use DarqUI for all 14 of your characters. It takes just a little bit of extra setup. Create two parallel custom UI folders, call them DarqUI1 and DarqUI2. Drop a copy of the utility into each folder, and use them to set up your characters in two separate sets. If you two-box with your accounts, make sure the character pairs that log in together get into the same UI with each other. If you don't two box, then decide on a way to split up the 14 characters that makes sense to you. On the Settings tab of one of the utilities, make "DarqUI" your default UI.

Then before you start the game, decide which character(s) you want to log in with. Rename the folder by taking out the number -- DarqUI1 would be renamed to DarqUI, for example. Then start the game and the correct character info will load. When you need to make changes with the utility, make sure both folders have their original DarqUI1 and DarqUI2 names. At first glance it sounds a bit tricky but it's very quick. If you're technically inclined, you could write a couple of batch scripts to do the folder renaming for you.

As far as your other suggestions, I'll definitely take a look at them. I already have a couple of ideas about your guild XP suggestion. The tradeskill window is working okay for me, make sure you uncheck the setting if you want a side-by-side layout -- that's actually the default and single-pane is the option.

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Unread 03-18-2012, 10:52 AM  
Cearra
A Coastal Crab
 
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Server: Antonia Bayle
Forum posts: 0
File comments: 11
Uploads: 0
Wow

First of all, excellent UI. This has everything that I've been looking for, while sticking very close to the original UI in terms of feel. You've really outdone yourself with all the bells and whistles in this one.

Couple of questions and some feedback, though

Is it possible for me to set up the options (switching characters when camping, setting xp bar options, etc.) for more than 8 characters? I currently have 11 on 1 account and 3 on another (understand that switching to the 2nd account won't happen, though). I tried editing the individual files, doing a copy/paste job and changing the character names and numbers to 9, 10, etc., but that didn't work.

Also, would it be possible at some point to have the option to move the percentage on the target window (e.g., from the center of the bar, to off the bar but to the right side of it?)

On the guild page of the experience bar (the one with GSP, members, accounts, etc.) it would also be awesome to have guild xp % if that would be possible?

Lastly, I can't seem to get the tradeskill window to open to double-pane by default, but I did check that option. I might be doing something wrong?

Big thanks for this UI! It's wonderful as is, but these were just a few ideas off the top of my head.

Last edited by Cearra : 03-18-2012 at 12:24 PM.
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Unread 03-18-2012, 06:54 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Hi Ixoa, you make a good point -- I moved the paragraph about upgrading closer to the top. It had gotten a bit lost under all the screenshots.


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Unread 03-18-2012, 05:57 AM  
Ixoa
A Griffon
 
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Server: Splitpaw
Forum posts: 175
File comments: 14
Uploads: 0
Heya

Just a quick question concerning the new version :-

Is there a way to import the settings from the old version to this current new one?

IE spell changes,group/raid layouts asking this before my GF runs it then hits the roof as she may of lost all her settings lol



Edit

NVM have had a few more coffees to wake myself up and re read the update notes lol.


Last edited by Ixoa : 03-18-2012 at 06:14 AM.
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Unread 03-15-2012, 10:10 AM  
LittleMagica
A Sea Turtle

Server: Unkown
Forum posts: 34
File comments: 29
Uploads: 0
Thx i think i have found what you mean and have set ii up. On my next Raid ill see if it works

Quote:
Originally posted by Darqwood
LittleMagica, yes you can do this. Go to the Raid or Group tab in the utility, then choose the cure tab you want the chat output for -- Priest, Mage, Conjuror, Paladin or None. There is a Raid Chat slot for each cure. Click twice on the slot and type your text.

The Raid Chat option will put the target's name at the end of the raid text, for example

if you type: Curing Curse on
the raid will see: Curing Curse on Baldaor


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Unread 03-14-2012, 11:51 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Quote:
Originally posted by LittleMagica
Another Question..

is it possible to give a Chat Output when i cure a curse with Click to Cure?
It should be in raidsay...but i cant find the settings for that

LittleMagica, yes you can do this. Go to the Raid or Group tab in the utility, then choose the cure tab you want the chat output for -- Priest, Mage, Conjuror, Paladin or None. There is a Raid Chat slot for each cure. Click twice on the slot and type your text.

The Raid Chat option will put the target's name at the end of the raid text, for example

if you type: Curing Curse on
the raid will see: Curing Curse on Baldaor


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Unread 03-14-2012, 03:13 AM  
LittleMagica
A Sea Turtle

Server: Unkown
Forum posts: 34
File comments: 29
Uploads: 0
Another Question..

is it possible to give a Chat Output when i cure a curse with Click to Cure?
It should be in raidsay...but i cant find the settings for that
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Unread 02-28-2012, 07:52 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 849
File comments: 920
Uploads: 9
Re: Beastlord resizable Bar // NPC Spellcast Monitor

Quote:
Originally posted by Nasa
Can someone please upload the Beastlord resizable hot bar // NPC spell cast Monitor. That would be appreciated thanks.

I just want to add those 2 things to my current UI compilation. If not I understand I'll download the full install and go from there.


darqui-beastlord-bar.zip

darqui-tagging-spellmonitor.zip



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Unread 02-28-2012, 05:49 PM  
Nasa
A Crazed Gnoll
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 24
File comments: 8
Uploads: 1
Beastlord resizable Bar // NPC Spellcast Monitor

Can someone please upload the Beastlord resizable hot bar // NPC spell cast Monitor. That would be appreciated thanks.

I just want to add those 2 things to my current UI compilation. If not I understand I'll download the full install and go from there.

Last edited by Nasa : 02-28-2012 at 05:53 PM.
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