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Old 03-31-2012, 06:19 AM  
LittleMagica
A Sea Turtle

Server: Unkown
Forum posts: 33
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The New Pet Pull is very good...but the new buttons for Pet Shrink and Call pet dont work
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Old 03-30-2012, 11:21 PM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Quote:
Originally posted by Reira
I understand that people have expressed an issue with the UI not really showing up when they load up EQ2, I just happen to be another one of those individuals. I've already ensured the folder is no longer read-write, I've tried deleting and reinstalling, and my EQ2 client is also a recent re-installation. I am not entirely sure if I missed something...?

Thanks in advance.

~Shayleigh - Illusionist of Guk~

Reira, if the custom UI is not showing up when you log in, type /loadui in the chat window then pick the UI from the list. You should only have to do this once.

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Old 03-30-2012, 08:43 PM  
Reira
A Coastal Crab

Server: Guk
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I understand that people have expressed an issue with the UI not really showing up when they load up EQ2, I just happen to be another one of those individuals. I've already ensured the folder is no longer read-write, I've tried deleting and reinstalling, and my EQ2 client is also a recent re-installation. I am not entirely sure if I missed something...?

Thanks in advance.

~Shayleigh - Illusionist of Guk~
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Old 03-24-2012, 12:49 PM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Quote:
Originally posted by Carthington
Darq, for some reason its not keeping my theme settings...

when I open the update utility, it has my theme choice, but when I open eq, its not the same...

any thoughts?

ok this is wierd, I chose a different theme and logged in and it works but when I select my theme it doesn't...wierd

Carthington, the theme switcher is copying and moving files between the folders, so make sure you have read/write access to everything. This is not the same as running as administrator -- even an administrator can't write files that are read-only.

Right-click the main DarqUI folder, go to Properties, uncheck "Read-only" and let it set all files and folders inside DarqUI for read-write. I've had one other user that ended up with read-only themes. The only thing I can figure is that somebody else was downloading the theme files at the same time, so the second download was flagged read-only. If this doesn't work, delete all the theme folders and re-download.

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Old 03-24-2012, 10:34 AM  
Carthington
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 5
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Darq, for some reason its not keeping my theme settings...

when I open the update utility, it has my theme choice, but when I open eq, its not the same...

any thoughts?

ok this is wierd, I chose a different theme and logged in and it works but when I select my theme it doesn't...wierd

Last edited by Carthington : 03-24-2012 at 10:41 AM.
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Old 03-24-2012, 10:01 AM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Re: Dressing Room won't open from Persona Window

Quote:
Originally posted by Degra
Hello Darq! As many others have said before me, your UI & UI Utility is absolutely AMAZING! The level of detail and the time and thought you put into it is certainly not wasted on us It makes my gaming experience more rewarding and enjoyable.

I am having a minor issue though : In order to view my equipped gear in the dressing room window, I either have to right click and choose "examine" and view from that window or I have to unequip the item and view it from my bag. I can view everything else just fine, just not anything in my Persona Window. I've verified that all files are up to date.

I appreciate any help you can offer

Degra, thank you for your comments! I'm glad you're enjoying the UI. The equipment and appearance gear slots have not been viewable with the dressing room for a while now, even using the default UI. I just logged into the Test server a minute ago to see if this had been fixed, but unfortunately it has not. My only suggestion would be to send a /feedback or /bug report in-game and hope the developers will restore the functionality.

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Old 03-23-2012, 12:41 PM  
Degra
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 3
File comments: 1
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Dressing Room won't open from Persona Window

Hello Darq! As many others have said before me, your UI & UI Utility is absolutely AMAZING! The level of detail and the time and thought you put into it is certainly not wasted on us It makes my gaming experience more rewarding and enjoyable.

I am having a minor issue though : In order to view my equipped gear in the dressing room window, I either have to right click and choose "examine" and view from that window or I have to unequip the item and view it from my bag. I can view everything else just fine, just not anything in my Persona Window. I've verified that all files are up to date.

I appreciate any help you can offer
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Old 03-22-2012, 08:38 PM  
Belexes
A Young Mystail Rat
 
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Server: Blackburrow
Forum posts: 5
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Re: Re: Love this UI

Quote:
Originally posted by Darqwood
Thank you Belexes and utaeladil, I really appreciate the compliments.

Belexes, adding a coin display page to the XP bar is a good idea, and it should be do-able. As far as actually dragging and dropping coin to/from the page, I'll have to experiment with that. At first glance I'm a little worried about accidental coin loss if the display is active. I'm already working on a page switcher for the new Guild XP bar, so the coin page can go into the same update. The utility will need to be adjusted to get full control of both the new features, but I want to wait until after the Skyshrine GU before publishing another version.

Utaeladil, I've never really worked on a default layout primarily because there are so many screen resolutions and user preferences for where to locate the various windows. As much as possible, I've kept the custom window footprints the same as their default counterparts, the assumption being when a player first loads up DarqUI they already have everything positioned to their liking. Let me take a stab at a default layout, and if it seems like it would be useful I'll publish it.

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For me personally, I dont really care if coins are draggable. I guess I just like to see how much $ I have at my disposal. I'm like that in real life too lol. Funny how I never actually have any to spend
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Old 03-22-2012, 12:02 PM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Re: Love this UI

Thank you Belexes and utaeladil, I really appreciate the compliments.

Belexes, adding a coin display page to the XP bar is a good idea, and it should be do-able. As far as actually dragging and dropping coin to/from the page, I'll have to experiment with that. At first glance I'm a little worried about accidental coin loss if the display is active. I'm already working on a page switcher for the new Guild XP bar, so the coin page can go into the same update. The utility will need to be adjusted to get full control of both the new features, but I want to wait until after the Skyshrine GU before publishing another version.

Utaeladil, I've never really worked on a default layout primarily because there are so many screen resolutions and user preferences for where to locate the various windows. As much as possible, I've kept the custom window footprints the same as their default counterparts, the assumption being when a player first loads up DarqUI they already have everything positioned to their liking. Let me take a stab at a default layout, and if it seems like it would be useful I'll publish it.

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Old 03-22-2012, 10:06 AM  
utaeladil
A Brown Bear

Server: Antonia Bayle
Forum posts: 10
File comments: 5
Uploads: 0
Default uisettings.xml?

First, thanks for a WONDERFUL UI...like many other comments, it has so very much of what we need and so very little of what we don't!

In the past, most of the custom UI's I have played with all came with a default SERVER_PLAYER_EQ2_UISETTINGS.XML of some sort. I had no issues getting your UI installed, it was one of the easiest ones (especially with the video). However, I do not see any uisettings.xml included. I realize that this is an optional piece, but my tabs were (and still are) a bit cluttered when it comes to combat spam. I noticed in your screenshots that you have a very nice looking tab layout and icon placement.

I was wondering if it would be possible for you to include (or point out where we may be able to find) a default uisettings.xml file that is recommended to work best with your UI.

Thanks again for all of the great work so far! If you could provide a sample, that would be fantastic!
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Old 03-21-2012, 06:34 PM  
Belexes
A Young Mystail Rat
 
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Server: Blackburrow
Forum posts: 5
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Love this UI

Nice job, just wanted to say thanks for building this. I have played since launch and have always used individual pieces to create my own UI but when I saw this I decided to try it out and should have done it much sooner. I do have one request though. I would like to have a coin window visible at all times. I had hoped it would be an option on your experience bar or even better, as an individual window. Milquetowst had one way back when but he left the game and that window never got updated. Thanks again for a great UI.
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Old 03-19-2012, 11:04 AM  
Cearra
A Coastal Crab
 
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Server: Antonia Bayle
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Thanks so much!

I did the dual folder thing, which is even easier with a batch script (thanks!), and it works just fine. The only thing I lack is the ability to switch to all 11 when camping, as I have a max selection of 8 on that window, which is not a big deal.

Having said that, is there a chance that this feature may be expanded to accommodate more alts in the future? I understand that this would probably be extremely time-consuming on your part, so I'm not married to the idea, but it's definitely a "nice to have" wish for one day in the future, should you have the desire and availability.

Uncheck the box -- doh! I had it checked.

Thanks so much for taking the other ideas into consideration!

BTW, that XP bar is just the coolest thing. After using a couple of different UIs, I searched high and low for a solution that looks clean, provides useful info, and keeps the bar down where I'm used to looking at it. You nailed it. That thing is really sleek, and I mean in terms of looks AND functionality. It's exactly what I wanted. And the config utility just plain rocks (totally outdid yourself here). Not to mention everything else, but in the interest of keeping this brief, I'll just say that both myself and hubby are kinda ecstatic about the UI.
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Old 03-19-2012, 07:22 AM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Re: Wow

Hi Cearra, thank you for these comments! Unfortunately as you found out, you can't just add more pages to the data area to get more alts. I wish it were that easy. Most of the character-based customizations have to be hard-coded for that specific number of alts throughout the code.

But there is a way to use DarqUI for all 14 of your characters. It takes just a little bit of extra setup. Create two parallel custom UI folders, call them DarqUI1 and DarqUI2. Drop a copy of the utility into each folder, and use them to set up your characters in two separate sets. If you two-box with your accounts, make sure the character pairs that log in together get into the same UI with each other. If you don't two box, then decide on a way to split up the 14 characters that makes sense to you. On the Settings tab of one of the utilities, make "DarqUI" your default UI.

Then before you start the game, decide which character(s) you want to log in with. Rename the folder by taking out the number -- DarqUI1 would be renamed to DarqUI, for example. Then start the game and the correct character info will load. When you need to make changes with the utility, make sure both folders have their original DarqUI1 and DarqUI2 names. At first glance it sounds a bit tricky but it's very quick. If you're technically inclined, you could write a couple of batch scripts to do the folder renaming for you.

As far as your other suggestions, I'll definitely take a look at them. I already have a couple of ideas about your guild XP suggestion. The tradeskill window is working okay for me, make sure you uncheck the setting if you want a side-by-side layout -- that's actually the default and single-pane is the option.

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Old 03-18-2012, 10:52 AM  
Cearra
A Coastal Crab
 
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Server: Antonia Bayle
Forum posts: 0
File comments: 11
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Wow

First of all, excellent UI. This has everything that I've been looking for, while sticking very close to the original UI in terms of feel. You've really outdone yourself with all the bells and whistles in this one.

Couple of questions and some feedback, though

Is it possible for me to set up the options (switching characters when camping, setting xp bar options, etc.) for more than 8 characters? I currently have 11 on 1 account and 3 on another (understand that switching to the 2nd account won't happen, though). I tried editing the individual files, doing a copy/paste job and changing the character names and numbers to 9, 10, etc., but that didn't work.

Also, would it be possible at some point to have the option to move the percentage on the target window (e.g., from the center of the bar, to off the bar but to the right side of it?)

On the guild page of the experience bar (the one with GSP, members, accounts, etc.) it would also be awesome to have guild xp % if that would be possible?

Lastly, I can't seem to get the tradeskill window to open to double-pane by default, but I did check that option. I might be doing something wrong?

Big thanks for this UI! It's wonderful as is, but these were just a few ideas off the top of my head.

Last edited by Cearra : 03-18-2012 at 12:24 PM.
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Old 03-18-2012, 06:54 AM  
Darqwood
A Griffawn
Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 70
File comments: 349
Uploads: 7
Hi Ixoa, you make a good point -- I moved the paragraph about upgrading closer to the top. It had gotten a bit lost under all the screenshots.


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