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Unread 03-21-2007, 01:10 PM  
quaiky
A Young Mystail Rat

Server: Antonia Bayle
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Some additional skills

Armorer
+Progress/Durability, -Power:
T1 Angle Joint
T2 Briddle Joint
T3 Lap Joint
T4 Corner Joint
T5 "T" Joint
T6 Fillet Joint
T7 Edge Joint

+Progress/Durability, -Success:
T1 Strikes
T2 Hammering
T3 Forging
T4 Smithy
T5 Overhand Strike
T6 Underhand Strike
T7 Master's Strike

+Progress/Durability, -Durability/Progress
T1 Isothermic
T2 Steady Heat
T3 Glowing Metal
T4 Stoke Coals
T5 Pump Bellows
T6 Fan The Flame
T7 Pyrokinesis


Provisioner
+Progress/Durability, -Power:
T1 Awareness
T2 Realization
T3 Foresight
T4 Apprehension
T5 Familiarity

+Progress/Durability, -Success:
T1 Seasoning
T2 Spice Up
T3 Pinch of Salt
T4 Dash of Pepper
T5 Sugar-Coa

+Progress/Durability, -Durability/Progress
T1 Constant Heat
T2 Slow Simmer
T3 Rapid Boil
T4 Reduce Heat
T5 Pressure Cook
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Unread 03-07-2007, 11:23 PM  
matthewzellmer
A Brown Bear
 
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transmutting

Quote:
Originally posted by FloridaFringe
Downloaded the latest version (11) and noticed that it only included 1 file.

Is the eq2ui_tradeskills_transmutting.xml file no longer needed?

Thanks for the hard work.
You can use the one that comes with everquest I dont have the expansion that it goes with anyway. Never used it
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Unread 03-07-2007, 11:08 AM  
FloridaFringe
A Griffon

Server: Lucan DLere
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Downloaded the latest version (11) and noticed that it only included 1 file.

Is the eq2ui_tradeskills_transmutting.xml file no longer needed?

Thanks for the hard work.
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Unread 03-07-2007, 01:07 AM  
paulpeg
A Coastal Crab

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Thank you Much appreciated.
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Unread 02-23-2007, 07:11 PM  
paulpeg
A Coastal Crab

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t4 chem

Thank you for A great Mod!
And thank you for the Updates

T1
Synthesis
Conceptulize
Analyze

T2
Results
Assumption
Assay

T3
Cessation
Conjecture
Speculation

T4
Endothermic
Principle
Probe
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Unread 02-23-2007, 12:24 AM  
matthewzellmer
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again

Quote:
Originally posted by paulpeg
Also the t4 chemestry is missing
Could you please post the t4 chemistry skills? I dont have any toons with them. Thanks

Frog Soup
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Unread 02-17-2007, 08:28 PM  
paulpeg
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Also the t4 chemestry is missing
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Unread 02-11-2007, 12:37 PM  
lcrouane
A Young Mystail Rat

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RE: Nearly Perfect

Quote:
Originally posted by matthewzellmer
Thanks for the input I plan on adding them slowly and surly but have not gotten around to it due to prior projects. Keep an eye open and this next month I will have something to show for it.

- Frog Soup
Thanks!
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Unread 02-08-2007, 10:11 PM  
matthewzellmer
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Re: Tailor T4 Skills

Quote:
Originally posted by Quark
[b]Great UI, I like it very much! :-)

Just noticed that the Tailor T4 skills are missing/incorrect. Here's what I got so far:
Thanks for the help! I will get to work on it as soon as I have some time.

- Frog Soup
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Unread 02-08-2007, 10:10 PM  
matthewzellmer
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Re: RE: Nearly Perfect

Quote:
Is there any chance these can be incorporated?
Lee. [/b]
Thanks for the input I plan on adding them slowly and surly but have not gotten around to it due to prior projects. Keep an eye open and this next month I will have something to show for it.

- Frog Soup
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Unread 01-30-2007, 06:23 AM  
Quark
A Coastal Crab

Server: Antonia Bayle
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Tailor T4 Skills

Great UI, I like it very much! :-)

Just noticed that the Tailor T4 skills are missing/incorrect. Here's what I got so far:

+Progress/Durability, -Power:
T1 Knots
T2 Binding
T3 Cord
T4 Tether

+Progress/Durability, -Success:
T1 Nimble
T2 Dexterous
T3 Quickness
T4 Ambidexterity

+Progress/Durability, -Durability/Progress
T1 Stitching
T2 Embroider
T3 Weaving
T4 Hem
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Unread 01-27-2007, 10:53 AM  
lcrouane
A Young Mystail Rat

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RE: Nearly Perfect

Hi All,

First, can I say that I have tried nearly all of the TS mods on this site and this is by far and away the best for my personal taste and very pleasing on the eye. However, even though I love the small skillset icons I would dearly like support for the accompanying tooltips. As I have a few chars that TS, I can no longer remember with old age what each tooltip does so I end up using the Knowledge Book anyway. Is there any chance these can be incorporated? I know these will take up space but maybe an offshoot box with the tooltips would be perfect. Have no idea if this is possible and since I cannot find any alternative to the UI builder that d/l's automatically with EQ2 (which crashes) I cannot modify it myself.

Thanks for your time,

Lee.

Last edited by lcrouane : 01-27-2007 at 10:58 AM.
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Unread 12-16-2006, 01:57 PM  
matthewzellmer
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hey

Quote:
Originally posted by modesta
This has been one of the UI's that I have grown dependant on and I love it.

Someday, I would love to see an option to install it without the skill buttons included.

Thank you for your hard work and time spent on this. I use it almost every day.
you know you can minimize the window and the buttons will disappear?
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Unread 12-05-2006, 01:05 PM  
modesta
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This has been one of the UI's that I have grown dependant on and I love it.

Someday, I would love to see an option to install it without the skill buttons included.

Thank you for your hard work and time spent on this. I use it almost every day.
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Unread 11-27-2006, 09:02 PM  
matthewzellmer
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Quote:
Originally posted by LCAngela
This is one of my favorite mods! Nice work.

I'm finding that I don't like this newer version as much, though, as I liked the previous versions...

Again, GREAT mod, and very useful for us crafty types! I may take a peek at the older versions' code to see if I can do a custom fix for these issues, or at least reimplement the progress and durability bars at the item quality level.
Thanks for the brief. I have taken a lot of time in reviewing the mod. An update with the Icon order is already for your use. Please note if you mouse over the Level Icon (crude, worked, better, best) you will get the name and quality of the product so you know what lvl your on. Feel free to pop the hood on the older version as its still a great mod and freely adjustable by anyone.

Frog Soup
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