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03-17-2005, 02:06 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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very nice UI
Nevermind, it pays to read the whole thread
Last edited by treefq : 03-17-2005 at 02:09 PM.
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02-23-2005, 10:38 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 104
File comments: 23
Uploads: 4
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Quote:
Originally posted by dalthen
Looks better every time...still no 1280x1024?!
I'm dying to use this MOD, but I play at a higher rez.
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I actually started playing 1280x1024. So therefore now I am more intrigued to update with this version. I am playing around right now with skinning the bottom of the screen. I will release further details soon.
TyeJae
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02-23-2005, 10:37 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 104
File comments: 23
Uploads: 4
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Re: Floating names?
Quote:
Originally posted by Lowell_high
When I target anything the name floats above the screen? Whats the dil? Awesome mod, but the floating names getting annoying!
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Update coming soon, but until then just drag the default target file into the TyeJae Folder and it should work fine after that.
TyeJae
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02-21-2005, 09:33 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 5
Uploads: 0
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Looks better every time...still no 1280x1024?!
I'm dying to use this MOD, but I play at a higher rez.
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02-19-2005, 11:26 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Floating names?
When I target anything the name floats above the screen? Whats the dil? Awesome mod, but the floating names getting annoying!
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02-17-2005, 02:16 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Excellent Job
Great UI, work perfectly =D ... just been having some issues with floating names since the 2-17 patch, wondering what's going on heh
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02-17-2005, 01:23 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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Thanks for checking on that Tye, but alt c didnt work. Also, I've noticed with this last patch that the target window doesn't work correctly. It will tag solo mobs as grouped, and it won't show player class when a player is targeted. Not nitpicking, it's a great UI! Just wanted to let you know
Edit: Okay, I got the window back. "Alt-M" did it!
Last edited by interloper : 02-17-2005 at 01:27 PM.
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02-17-2005, 10:42 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 1
Uploads: 0
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I love this UI!
Quote:
As far as the implied target, I should be able to implement that right away when I get back, I plan on it because I am a healer and I like to know that information too.
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Cant wait for this add
Last edited by Wrathlor : 02-17-2005 at 10:46 AM.
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02-17-2005, 07:43 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 104
File comments: 23
Uploads: 4
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Quote:
Originally posted by interloper
Very nice UI. I however have a problem. After installing this mod, which works great, my concentration window disappeared(the vertical window on the left). Anyone know why or how to bring it back?
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I can't remember how to bring it back, I think it is Alt + C or something similar. I will logg in game and check it out if you don't get an answer soon, but this shouldn't have anything to do with the mod... I hope...lol
TyeJae
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02-16-2005, 09:25 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
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Very nice UI. I however have a problem. After installing this mod, which works great, my concentration window disappeared(the vertical window on the left). Anyone know why or how to bring it back?
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02-15-2005, 10:26 AM
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A Brown Bear
Forum posts: 10
File comments: 3
Uploads: 0
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Would love to see this 1280x1024 i still use it with no problems tho great UI if you would like to work on a bigger reso vertion that would be nice to if not hey it looks and works great
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02-15-2005, 08:32 AM
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A Crazed Gnoll
Server: Antonia Bayle
Forum posts: 20
File comments: 4
Uploads: 0
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Excellent looking UI, by far the best one I've seen yet. Haven't tried it yet but I sure will as soon as I get home. The only thing missing, in my humble opinion, are coordinates, VERY useful when you are searching for something specific. Maybe even earth and Norrath time with their apropriate tags. Just a few friendly pointers to help you create the absolutely best custom UI on the web!
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02-13-2005, 09:57 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 2
Uploads: 0
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Missing features?
heh, just noticed the comment about tabbed chat and implied target, cant wait.
Last edited by taliesan : 02-13-2005 at 09:59 PM.
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02-11-2005, 07:23 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 104
File comments: 23
Uploads: 4
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Re: Chat/tab windows and Implied
Quote:
Originally posted by dizzi73
Hi TyeJae
This is my first post, Ive been using this Mod for a few days now and I love it
I have referred my whole guild here to use it too.
Just a couple of requests/suggestions. Any chance of an implied Target window? I play a coercer and it helps immensly knowing what my tank is going to pull so I can CC accordingly.
And one other thing, I cant seem to make the Tabbed windows operate, I didnt see notes regarding an update on the mod for this after last patch so I assume its not compatible since they dont seem to work.
I saw your post above, how long till you think we may see you back here?
Love the Mod, keep up the awesome work
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This mod is updated to accepted the tabbed chat, but I don't use tabbed chat so my mod doesnt have tabbed chat. All you would have to do is delete the chat window file from the interface and it should default to the new one. Hope that helps.
Also I am probably going to be gone for 2 weeks minimum, and 4 weeks maximum. I am going to continue to check the forums though.
As far as the implied target, I should be able to implement that right away when I get back, I plan on it because I am a healer and I like to know that information too.
TyeJae
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02-10-2005, 07:21 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 1
File comments: 1
Uploads: 0
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Chat/tab windows and Implied
Hi TyeJae
This is my first post, Ive been using this Mod for a few days now and I love it
I have referred my whole guild here to use it too.
Just a couple of requests/suggestions. Any chance of an implied Target window? I play a coercer and it helps immensly knowing what my tank is going to pull so I can CC accordingly.
And one other thing, I cant seem to make the Tabbed windows operate, I didnt see notes regarding an update on the mod for this after last patch so I assume its not compatible since they dont seem to work.
I saw your post above, how long till you think we may see you back here?
Love the Mod, keep up the awesome work
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